Books Published/Edited

  1. N. Magnenat Thalmann, J. Yuan, D. Thalmann and B.-J. You, Modelling Virtual Humans and Social Robots, Springer, 2015, on Press
  2. N. Magnenat Thalmann, O. Ratib, H.F. Choi (Eds.), 3D Multiscale Physiological Human, Springer, XII, 316 p. 110 illus., 2014
  3. Nadia Magnenat Thalmann, Modeling and Simulating Bodies and Garments, Springer, 1st Edition., 2010, XVIII, 186 p. 142 illus., 22 in color., Hardcover, ISBN: 978-1-84996-262-9, 2010
  4. Nadia Magnenat Thalmann, Modelling the Physiological Human, 229 pages, Springer, 2009
  5. Nadia Magnenat Thalmann, David Feng and Jian Zhang, Recent Advances in the 3D Physiological Human, 225 pages, Springer, 2009
  6. Nadia Magnenat Thalmann, Lakhmi C. Jain and N. Ichalkaranje, New Advances in Virtual Humans, 180 pages, Springer, 2008
  7. N. Magnenat Thalmann, S.Y. Shin, F. Di Fiore, F. van Reeth and D.Thalmann, Proceedings of CASA 2007, Computer Animation & Virtual Worlds, Wiley, Special Issue, Vol.18, No. 4-5, September-December 2007
  8. N. Magnenat Thalmann and D. Thalmann, Proceedings of the workshopAim@shape”, IEEE publisher, March 2005
  9. N. Magnenat Thalmann and D. Thalmann, Proceedings of the workshopCAPTECH”, IEEE publisher, 2004
  10. N. Magnenat Thalmann and D. Thalmann, CASA Proceedings, IEEE publisher, 2004
  11. N. Magnenat Thalmann and D. Thalmann, CGI Proceedings, IEEE publisher, 2004
  12. N. Magnenat Thalmann and D. Thalmann (eds.), Handbook of Virtual Humans, Wiley & Sons, Ltd. publisher, pp. 1-225, August 2004
  13. N. Magnenat Thalmann and D. Thalmann, Proceedings Research Workshop on Modelling Joints and Soft Tissues, Troisième Cycle Romand, CUSO, 2003
  14. N. Magnenat Thalmann and D. Thalmann (eds.), Computer Animation 2002, IEEE Computer Society Press, 2002
  15. M.P. Cani, N. Magnenat Thalmann and D. Thalmann (eds.), Computer Animation and Simulation 2001, Springer Verlag, Wien, 206 pages, 2001
  16. N. Magnenat Thalmann and D. Thalmann (eds.), Deformable Avatars; IFIP TC5/WG5.10 DEFORM 2000 Workshop and AVATARS 2000 Workshop, Kluwer AcademicPublisher, 247 pages, 2001
  17. N. Magnenat Thalmann, D. Thalmann and B. Arnaldi, Computer Animation and Simulation 2000, Springer Verlag, Wien, 211 pages, August 2000
  18. Pascal Volino and N. Magnenat Thalmann, Clothing 3D virtual Humans: Theory and Practice, Springer Verlag, Tokyo, New York, Berlin, Heidelberg, 283pages with CD-ROM, October 2000
  19. T. Çapin, I. Pandzic, N. Magnenat Thalmann and D. Thalmann, Avatars in Networked Virtual Environments, John Wiley, 282 pages,1999
  20. N. Magnenat Thalmann and D. Thalmann, Computer Animation and Simulation, Springer Verlag, Wien, 230 pages, 1999
  21. N. Magnenat Thalmann and D. Thalmann (eds.), Computer Animation ’99, IEEE publisher, 1999
  22. U. Güdükbay, T, Dayar, A. Gürsoy, E. Gelenbe, M. Becker, J.M. Fourneau, H. Shachnai and N.   Magnenat Thalmann, Advances in Computer and Information Sciences ’98, Proceedings of the 13th International Symposium on Computer and Information Sciences, IOS Press, 584 pages, 1998
  23. N. Magnenat Thalmann and D. Thalmann (eds.), CAPTECH ’98, Springer Verlag, Tokyo, New York, Berlin, Heidelberg, 1998
  24. W. Maurel, Y. Wu, N. Magnenat Thalmann and D Thalmann, Biomechanical Models for Soft TissuesSimulation, ESPRIT Basic Research Series, Springer Verlag, Tokyo,New York, Berlin, Heidelberg, 173 pages, 1998
  25. N. Magnenat Thalmann and D. Thalmann, Modeling and Motion Capture Techniques for Virtual Environments, Lecture Notes in Artificial Intelligence, No1537, Springer, 1998
  26. N. Magnenat Thalmann (ed.), Virtual Systems and Multimedia ’97, IEEE publisher, 1997
  27. N. Magnenat Thalmann and D. Thalmann (eds.), Computer Animation ’97, IEEE publisher, 165 pages, 1997
  28. N. Magnenat Thalmann and D. Thalmann (eds.), Interactive Computer Animation, Prentice Hall,             296 pages, 1996
  29. N. Magnenat Thalmann and D. Thalmann (eds.), Computer Animation ’96, IEEE publisher, 1996
  30. N. Magnenat Thalmann and D. Thalmann (eds.), Computer Animation ’95, IEEE publisher, 1995
  31. Jiannan, N. Magnenat Thalmann, Z. Tang and D. Thalmann (eds.), Fundamentals of Computer Graphics, World Scientific Publishers, 1994
  32. N. Magnenat Thalmann and D. Thalmann (eds.), Artificial Life and Virtual Reality, John Wiley and Sons, Chichester, 244 pages, 1994
  33. N. Magnenat Thalmann and D. Thalmann (eds.), Computer Animation ’94, IEEE publisher, 1994
  34. N. Magnenat Thalmann and D. Thalmann (eds.), Mundos Virtuais e Multimedia (Portuguese translation), LTC Editora, Rio de Janeiro, 1994
  35. N. Magnenat Thalmann and D. Thalmann (eds.), Virtual Worlds and Multimedia, John Wiley and Sons, Chichester, 216 pages, 1993
  36. N. Magnenat Thalmann and D. Thalmann (eds.), Communicating with Virtual Worlds, Springer Verlag, Tokyo, New York, Berlin, Heidelberg, 1993
  37. N. Magnenat Thalmann and D. Thalmann (eds.), Models and Techniques in Computer Animation, Springer Verlag, Tokyo, New York, Berlin, Heidelberg, 293 pages, 1993
  38. N. Magnenat Thalmann and D. Thalmann (eds.), Creating and Animating the Virtual World, Springer Verlag, Tokyo, New York, Heidelberg, 285 pages, 1992
  39. N.   Magnenat Thalmann and D.   Thalmann        (eds.),   New Trends in Animation and Visualization, John Wiley and Sons, 284 pages, 1991
  40. N. Magnenat Thalmann and D. Thalmann (eds.), Computer Animation ’91, Springer Verlag, Tokyo, New York, Heidelberg, 255 pages, 1991
  41. N. Magnenat Thalmann and D. Thalmann, Synthetic Actors in Computer-Generated Films, Springer Verlag, Heidelberg, 129 pages,1990
  42. N. Magnenat Thalmann and D. Thalmann (eds.), Computer Animation ’90, Springer Verlag, Tokyo, New York, Berlin, Heidelberg, 242 pages, 1990
  43. N. Magnenat Thalmann and D. Thalmann, Computer Animation: Theory and Practice, Springer Verlag, Heidelberg, New York, Tokyo), 240 pages, 1990, (2nd edition), translated into Italian
  44. N. Magnenat Thalmann and D. Thalmann (eds.), State-of-the-Art in Computer Animation, Editors, Springer Verlag, Tokyo, New York, Heidelberg, 224 pages, 1988
  45. N. Magnenat Thalmann and D. Thalmann (eds.), New Trends in Computer Graphics, Springer Verlag, Heidelberg, 1988
  46. N. Magnenat Thalmann and D. Thalmann, Image Synthesis: Theory and Practice, Springer Verlag, Tokyo, 400 pages ,1987
  47. L. Gingras, N. Magnenat Thalmann and L. Raymond, Les systèmes d'information organisationnels, Ed. G. Morin, Québec, 307 pages, 1986
  48. N. Magnenat Thalmann and D. Thalmann (eds.), Computer Generated Images: The State of the Art,Springer Verlag, Tokyo, 1985
  49. N. Magnenat Thalmann, D. Thalmann and J. Vaucher, PASCAL: un outil pour la gestion, Ed. Gaétan Morin, 174 pages ,1984
  50. G. Laporte and N. Magnenat Thalmann, Textes du premier colloque québécois de graphisme par ordinateur, Ed. Gaétan Morin, 1984
  51. N. Magnenat Thalmann and D. Thalmann, Informatique graphique: concepts et techniques avec le langage MIRA, Ed. Gaétan Morin, 410 pages,1983
  52. N. Magnenat Thalmann and et D. Thalmann, Gestion de fichiers et bases de données, Ed. Gaétan Morin, 370 pages, 1982, (second edition 1983)
  53. N. Magnenat Thalmann, L'informatique, un instrument de la gestion, adaptation and French translation of “Computer essentials for business”, Ed. McGraw-Hill, 359 pages, 1980
  54. N. Magnenat Thalmann and D. Thalmann, COBOL: une approche structurée à la résolution de problèmes, Ed. Gaétan Morin, 214pages, 1979, (second edition 1981)
  55. N. Magnenat Thalmann, D. Thalmann and J. Vaucher, Le langage PASCAL, Ed. Gaétan Morin,   363 pages, 1979, (second edition 1980), (third edition 1982)