Full Refereed Papers in Conference Proceedings

  1. J. Hou, L.-P. Chau, Y. He, and N. Magnenat Thalmann, Reordering-based Transform for Compressing Human Motion Capture Data, In proc. International Symposium on Circuits and Systems (ISCAS 2015),  Lisbon, Portugal, May 24-27, 2015, to appear
  2. W. Zhang, J. Zheng, N. Magnenat Thalmann, Real-time Subspace Integration for Example-based Elastic Material, Computer Graphics Forum (EUROGRAPHICS 2015), Vol. 34, No. 2, 2015
  3. Z. Yumak, J. Ren, N. Magnenat Thalmann, and J. Yuan, Tracking and Fusion for Multiparty Interaction with a Virtual Character and a Social Robot, SIGGRAPH Asia 2014 Autonomous Virtual Humans and Social Robot for Telepresence,  Shenzhen, China, December 3, 2014
  4. N. Magnenat Thalmann, Z. Zhang, Social Robots and Virtual Humans as Assistive Tools for Improving Our Quality of Life, The 5th International Conference on Digital Home (ICDH 2014), Guangzhou, China, November 28-30, 2014
  5. Z. P. Bian, L. P. Chau, and N. Magnenat Thalmann, Human Computer Interface for Quadriplegic People  based on Face Position/Gesture Detection, Proceedings ACM Multimedia 2014, Orlando, USA, November 3-7,2014
  6. M. Becker and N. Magnenat Thalmann, Muscle Tissue Labeling of Human Lower Extremities in Multi-Channel mDixon MR Imaging: Concepts and Applications, 2014 IEEE International Conference on Bioinformatics and Biomedicine (BIBM 2014), Belfast, UK, November 2-5, 2014 (Best Overall Paper Award)
  7. N. E. O’Connor, Y. Tisserand, A. Chatzitofis, F. Destelle, J. Goenetxea, L. Unzueta, D. Zarpalas, P. Daras, M. Linaza, K. Moran, and N. Magnenat Thalmann, Interactive Games for Preservation and Promotion of Sporting Movements, 22nd European Signal Processing Conference (EUSIPCO 2014), Lisbon, Portugal, September 1-5, 2014
  8. H. Zhu, J. Lu, J. Cai, J. Zheng, and N. Magnenat Thalmann, Poselet-based Multiple Human Identication and Cosegmentation, IEEE International Conference on Image Processing (ICIP 2014), Paris, France, October 27-30, 2014
  9. J. Hou, L.P. Chau, Y. He and N. Magnenat Thalmann, Low-Rank Based Compact Representation of Motion Capture Data, IEEE International Conference on Image Processing (ICIP 2014), Paris, France, October 27-30, 2014
  10. N. Magnenat Thalmann, Z. Yumak and A. Beck, Autonomous Virtual Humans and Social Robots in Telepresence, 2014 IEEE International Workshop on Multimedia Signal Processing, Jakarta, Indonesia, September 22-24, 2014
  11. H.F. Choi, A. Chincisan, N. Magnenat Thalmann, A Collective Approach for Reconstructing 3D Fiber Arrangements in Virtual Musculoskeletal Soft Tissue Models, workshop of Computational Biomechanics for Medicine IX (MICCAI 2014 Workshop), Massachusetts Institute of Technology (MIT), Boston, USA, September 14, 2014 (Best Paper Award)
  12. Q. Yuan, G. Cong, Z. Ma, A. Sun and N. Magnenat Thalmann, Time-aware Point-of-interest Recommendation, Proceedings of the 36th International ACM SIGIR Conference on Research and Development in Information Retrieval (SIGIR 2013), Dublin, Ireland, 28 July - 1 August, 2013
  13. J. Hou, Z.-P. Bian, L.-P. Chau, N. Magnenat Thalmann, and Y. He, Restoring Corrupted Motion Capture Data via Jointly Low-Rank Matrix Recovery, IEEE International Conference on Multimedia and Expo (ICME 2014), Chengdu, China, July 14-18, 2014
  14. J. Hou, L.P. Chau, Y. He and N. Magnenat Thalmann, A Novel Compression Framework for 3D Time-Varying Meshes, IEEE International Symposium on Circuits and Systems (ISCAS 2014), Melbourne, Australia, June 1-5, 2014
  15. A. Chincisan, H. F. Choi, L. Assassi, S. Lynch, C. Hurschler and N. Magnenat Thalmann, Subject-Specific Assessment of Loading Variation in the Knee Ligaments with a View to Preoperative Planning, IEEE BHI, Valencia, Spain, Pages 640-643, June 1-4, 2014
  16. H. Zhu, J. Cai, J. Zheng, J. Wu, N. Magnenat Thalmann, Salient object cutout using Google Images, 2013 IEEE International Symposium on Circuits and Systems (IEEE ISCAS 2013), Beijing, China, May 19-23, 2013
  17. H. Fang, J. Zhang and N. Magnenat Thalmann, Subjectivity Grouping: Learning from Users' Rating Behavior, Proceedings of the 13th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2014), Paris, France, May 5-9, 2014
  18. H. Zhu, J. Lu, J. Cai, J. Zheng and N. Magnenat Thalmann, Multiple Foreground Recognition and Cosegmentation: An Object-Oriented CRF Model with Robust Higher-Order Potentials, Proceedings of 2014 IEEE Winter Conference on Applications of Computer Vision (WACV 2014), Steamboat Springs, Co, March 24-26, 2014
  19. J. Hou, L.P. Chau, Y. He and N. Magnenat Thalmann, Expression-invariant and Sparse Representation for Mesh-based Compression for 3D Face Models, IEEE Conference on Visual Communication and Image Processing (VCIP 2013), Sarawak, Malaysia, November 17-20, 2013
  20. Y. Tahir, U. Rasheed, K. Hui, S. Dauwels, J. Dauwels, D. Thalmann, N. Magnenat Thalmann, NAO Robot as a Social Mediator: A User Study, International Conference on Social Robotics (ICSR2013), Bristol, UK, October 27-29, 2013
  21. U. Rasheed, Y. Tahir, S. Dauwels, J. Dauwels, D. Thalmann and N. Magnenat Thalmann, Real-Time Comprehensive Sociometrics for Two-Person Dialogs, 4th International Workshop on Human Behavior Understanding (HBU2013), Barcelona, Spain, October 22, 2013
  22. N. Nijdam, Y. Tisserand, N. Magnenat Thalmann, Refurbish a Single User 3D Application into a Multi-user distributed Service: A Case Study, VRST '13 Proceedings of the 19th ACM Symposium on Virtual Reality Software and Technology, ACM New York, pp. 193-200, October 2013
  23. Z. Yumak and N. Magnenat Thalmann, Multi-party Interaction with a Virtual Character and Human-like Robot, The 19th ACM Symposium on Virtual Reality Software and Technology (VRST2013), Singapore, October 6-8, 2013
  24. Z. Yuzhe, Z. Jianmin and N. Magnenat Thalmann, Virtual Try-on with Kinect, The 19th ACM Symposium on Virtual Reality Software and Technology (VRST2013), Singapore, October 6–8, 2013
  25. J. Zhang, J. Zheng, N. Magnenat Thalmann, Design Mood Dynamics for Virtual Human, The 19th ACM Symposium on Virtual Reality Software and Technology (VRST2013), Singapore, October 6–8, 2013
  26. J. Hou, L.P. Chau, Y. He, J. Chen and N. Magnenat Thalmann, Human Motion Capture Data Recovery Via Trajectory-based Sparse Representation, 2013 IEEE International Conference on Image Processing, Melbourne, Australia, September 15-18, 2013
  27. Q. Yuan, G. Cong, Z. Ma, A. Sun and N. Magnenat Thalmann, Who, Where, When and What: Discover Spatio-temporal Topics for Twitter Users, Proceedings of the 19th ACM SIGKDD International Conference on Knowledge Discovery and Data Mining (KDD 2013), pp 605-613, Chicago, United States, August 11-14, 2013
  28. K. C. Apostolakis, D. S. Alexiadis, P. Daras, D. Monaghan, N. E. O’Connor, B. Prestele, P. Eisert, G. Richard, Q. Zhang, E. Izquierdo, M. B. Moussa and N. Magnenat Thalmann, Blending Real With Virtual in 3D Life, 14th International Workshop on Image and Audio Analysis for Multimedia Interactive services (WIAMIS2013), July 3-5, 2013
  29. W. Gu, G. Seet and N. Magnenat Thalmann, Improved Human Interaction in Telepresence Robot using Real-time Face Segmentation, 32nd Chinese Control Conference (CCC2013), Xi'an, China, July 26-28, 2013
  30. H. Zhu, J. Cai, J. Zheng, J. Wu and N. Magnenat Thalmann, Salient Object Cutout Using Google Images, IEEE International Symposium on Circuits and Systems (ISCAS 2013), Beijing, China, May 19-23, 2013
  31. H. Fang, J. Zhang and N. Magnenat Thalmann, A Trust Model Stemmed from the Diffusion Theory for Opinion Evaluation, Proceedings of 12th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2013), Saint Paul, Minnesota, USA, May 6-10, 2013
  32. B. Kevelham and N. Magnenat Thalmann, Fast and Accurate GPU-based Simulation of Virtual Garments, 11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry (ACM SIGGRAPH VRCAI2012), Singapore, December 2-4, 2012
  33. Z. P. Bian, L. P. Chau and N. Magnenat Thalmann, Fall Detection Based on Skeleton Extraction, 11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry (ACM SIGGRAPH VRCAI2012), Singapore, December 2-4, 2012
  34. N.A. Nijdam, B. Kevelham, S. Han and N. Magnenat Thalmann, An Application Framework for Adaptive Distributed Simulation and 3D Rendering Services, 11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry (ACM SIGGRAPH VRCAI2012), Singapore, December 2-4, 2012
  35. J. Hou, L. P. Chau, Y. He, D. T. P. Quynh and N. Magnenat Thalmann, Dynamic 3-D Facial Compression Using Low Rank and Sparse Decomposition, SIGGRAPH Asia 2012, Technical Brief,  Singapore, 29 November – 1 December, 2012
  36. S. Sarda, M. Constable, J. Dauwels, S. Dauwels, M. Elgendi, Z. Mengyu, U. Rasheed, Y. Tahir, D. Thalmann and N. Magnenat Thalmann, Real-Time Feedback System for Monitoring and Facilitating Discussions, Proc. International Workshop On Spoken Dialogue Systems (IWSDS 2012), Paris, France, November 28-30, 2012
  37. B. F. Allen, F. Picon, D. Thalmann, S. Dalibard and N. Magnenat Thalmann, Localizing A Mobile Robot With Intrinsic Noise, 3DTV Conference 2012 Special Session on “Telepresence”, Zurich, October 15-17, 2012
  38. S. Dalibard, N. Magnenat Thalmann and D. Thalmann, Interactive Design of Expressive Locomotion Controllers for Humanoid Robots, Proceedings of IEEE RO-MAN 2012, Paris, France, September 9-13, 2012
  39. Q. Yuan, G. Cong, A. Sun, C.Y. Lin and N. Magnenat Thalmann, Category Hierarchy Maintenance: A Data-Driven Approach, ACM SIGIR Conference (SIGIR), USA Portland, Oregon, August 12 - 16, 2012
  40. M. Ben Moussa, N. Magnenat Thalmann, D. Konstantas, J. J. Santamaría, F. Fernández–Aranda and S. Jiménez-Murcia, Facial Affect Recognition For Cognitive-Behavioural Therapy, Proceedings of the Sixth International Symposium on e-Health Services and Technologies, SciTePress, July 2012
  41. H. Fang, J. Zhang, M. Sensoy and N. Magnenat Thalmann, A Generalized Stereotypical Trust Model, the 11th IEEE International Conference on Trust, Security and Privacy in Computing and Communications (IEEE TrustCom), Liverpool, UK, June 25-27, 2012
  42. L. Assassi and N. Magnenat Thalmann, Biomechanical Analysis of the Human Hip Joint During Extreme Movements, Computer Assisted Radiology and Surgery (CARS2012), Pisa, Italy, June 2012
  43. H. Fang, J. Zhang, M. Sensoy and N. Magnenat Thalmann, SRAC: Subjectivity Alignment for Reputation Computation, the 11th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS), Valencia, Spain, June 4-8, 2012
  44. H. Fang, J. Zhang, M. Sensoy and N. Magnenat Thalmann, A Subjectivity Alignment Approach for Effective Reputation Computation, 15th International Workshop on Trust in Agent Societies (TRUST12), Spain, Valencia, June 5, 2012
  45. M. Elgendi, F. Picon and N. Magnenat Thalmann, Real-Time Speed Detection of Hand Gesture using Kinect, Workshop on Autonomous Social Robots and Virtual Humans, the 25th Annual Conference on Computer Animation and Social Agents (CASA 2012), Singapore, May 9-11, 2012
  46. S. Dalibard, N. Magnenat Thalmann and D. Thalmann, Anthropomorphism of Artificial Agents: A Comparative Survey of Expressive Design and Motion of Virtual Characters and Social Robots, Workshop on Social Robots and Virtual Humans, the 25th Annual Conference on Computer Animation and Social Agents (CASA 2012), Singapore, May 9, 2012
  47. Z.P. Bian, L.P. Chau and N. Magnenat Thalmann , A Depth Video Approach for Fall Detection Based on Human Joints Height and Falling Velocity, Proceedings of the 25th Annual Conference on Computer Animation and Social Agents, Wiley, May, 2012
  48. J. Zhang, N. Magnenat Thalmann and J. Zheng, Modeling Emotions and Moods in an Affective System for Virtual Human and Social Robots, Proceedings of the 25th Annual Conference on Computer Animation and Social Agents (CASA 2012), Singapore, May 9-11, 2012
  49. B. Allen, N. Magnenat Thalmann and D. Thalmann, Politeness Improves Interactivity in Dense Crowds, Proceedings of the 25th Annual Conference on Computer Animation and Social Agents (CASA 2012), Singapore, May 9-11, 2012
  50. L. Assassi and N. Magnenat Thalmann, A Biomechanical Approach for Dynamic Hip Joint Analysis, Proceedings of the 25th Annual Conference on Computer Animation and Social Agents (CASA 2012), Singapore, May 9-11, 2012
  51. L. Assassi, M. Becker and N. Magnenat Thalmann, Dynamic Skin Deformation based on Biomechanical Modeling, Proceedings of the 25th Annual Conference on Computer Animation and Social Agents (CASA 2012), Singapore, May 9-11, 2012
  52. K. Zawieska, M. B. Moussa, B. R. Duffy and N. Magnenat Thalmann, The Role of Imagination in Human-Robot Interaction, Proceedings of the 25th Annual Conference on Computer Animation and Social Agents (CASA 2012), Singapore, May 9-11, 2012
  53. K. H. N. Chia, Y. Cai, K. N. N. Kee, N. Magnenat Thalmann, D. Lu, J. Zheng and D. Thalmann, Autistic Learning Activity System Design using Virtual Pink Dolphins, Proceedings of the 25th Annual Conference on Computer Animation and Social Agents (CASA 2012), Singapore, May 9-11, 2012
  54. Y. Zhang, J. Zheng, N. Magnenat Thalmann and Y. Cai, Virtual Try-on with Kinect based on Human Body Adaptation and Cloth Simulation, Proceedings of the 25th Annual Conference on Computer Animation and Social Agents (CASA 2012), Singapore, May 9-11, 2012
  55. M. Elgendi, F. Picon and N. Magnenat Thalmann, Towards Interactive Virtual Human: Classification of Hand Gesture Speed using Kinect, Proceedings of the 25th Annual Conference on Computer Animation and Social Agents (CASA 2012), Singapore, May 9-11, 2012
  56. S. Dalibard, N. Magnenat Thalmann and D. Thalmann, Anthropomorphism of Artificial Agents: A Comparative Survey of Expressive Design and Motion of Virtual Characters and Social Robots, Proceedings of the 25th Annual Conference on Computer Animation and Social Agents (CASA 2012), Singapore, May 9-11, 2012
  57. B. Zhenpeng, C. Lap-Pui and N. Magnenat Thalmann, A Depth Video Approach for Fall Detection Based on Human Joins Height and Falling Velocity, Proceedings of the 25th Annual Conference on Computer Animation and Social Agents (CASA 2012), Singapore, May 9-11, 2012
  58. L. Assassi and N. Magnenat Thalmann, Biomechanical Modeling of the Human Articulation for Osteoarthritis Analysis, Computer Methods in Biomechanics and Biomedical Engineering (CMBBE2012), Berlin, Germany, pp. 573-578, April 2012
  59. B. Kevelham and N. Magnenat Thalmann, Virtual Try On: An Application in Need of GPU Optimization, Proceedings of the ATIP/A*CRC Workshop on Accelerator Technologies for High-Performance Computing, A*STAR Computational Resource Center, pp. 10:1-10:9, 2012
  60. Q. Yuan, G. Cong and N. Magnenat Thalmann, Enhancing Naive Bayes with Various Smoothing Methods for Short Text Classification, Proceedings of WWW 2012, ACM World Wide web Conference, 2012
  61. K. Zawieska, B. Kevelham, M. Ben Moussa and N. Magnenat Thalmann, The Illusion of Intelligence, AAAI 2012 Video Competition, 2012
  62. S.Sarda, M. Constable, J. Dauwels, S. Dauwels, M. Elgendi, M. Zhou, U. Rasheed, Y. Tahir, D. Thalmann and N. Magnenat Thalmann, Real-Time Feedback System for Monitoring and Facilitating Discussions, 4th International Workshop on Spoken Dialog System (IWSDS2012), Paris, France, November 28-30, 2012
  63. H. Fang, J. Zhang, M. Sensoy and N. Magnenat Thalmann, A Reputation Mechanism for Virtual Reality - Five-Sense Oriented Feedback Provision and Subjectivity Alignment, the 10th IEEE International Conference on Trust, Security and Privacy in Computing and Communications (IEEE TrustCom), Changsha, China, November 16-18, 2011
  64. L. Assassi, P. Volino, and N. Magnenat Thalmann, Biomechanical Analysis of The Hip Joint in Extreme Postures, Meditech Meeting on Advances and new developments in Osteoarthritis/Degenerative diseases, Anglia Ruskin, University, Chelmsford, UK, June 2011
  65. C. Charbonnier, V. Duthon, F. Kolo, S. Duc, C. Pfirrmann, N. Magnenat Thalmann, C. Becker, P. Hoffmeyer and J. Menetrey, Correlation of Clinical and MRI Findings in Professional Dancers' Hip: A New Femoro-acetabular Impingement?, 8th Biennial ISAKOS Congress, Rio De Janeiro, Brazil, May 2011
  66. M. Kasap, S. Chague and N. Magnenat Thalmann, Virtual Face Implant for Visual Character Variations, WIAMIS 2011 - 12th International Workshop on Image Analysis for Multimedia Interactive Services, Delft, the Netherlands, April 2011
  67. N. Magnenat Thalmann, P. Volino, B. Kevelham, M. Kasap, Q. Tran, M. Arevalo, G. Priya and N. Cadi, An Interactive Virtual Try On, Proceedings of IEEE Virtual Reality Conference (VR), 2011, pp. 263-264, March 2011
  68. H. Fang, J. Zhang, M. Sensoy and N. Magnenat Thalmann, A Reputation Mechanism for Virtual Reality - Five-Sense Oriented Feedback Provision and Subjectivity Alignment, Proceedings of the 10th IEEE International Conference on Trust, Security and Privacy in Computing and Communications (IEEE TrustCom), 2011
  69. H. Fang, M. Sensoy, J. Zhang and N. Magnenat Thalmann, Handling Subjective User Feedback for Reputation Computation in Virtual Reality, International Conference on User Modeling, Adaptation and Personalization (UMAP) Workshop on Trust, Reputation and User Modeling, 2011
  70. H. Fang, J. Zhang, M. Sensoy and N. Magnenat Thalmann, Design of a Reputation Mechanism for Virtual Reality: A Case for E-Commerce, International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS) Workshop on Trust in Agent Societies, pp. 53-67, 2011
  71. M.B. Moussa, Z. Kasap, N. Magnenat Thalmann, K. Chandramouli, S. N. H. Mirza, Q. Zhang, E. Izquierdo, I. Biperis, P. Daras, Towards an Expressive Virtual Tutor: An Implementation of a Virtual Tutor Based on an Empirical Study of Non-verbal Behaviour,  Proceedings of the 2010 ACM workshop on Surreal media and virtual cloning, pp. 39-44, ACM, 29 October 2010
  72. N. Magnenat Thalmann, J. Schmid, L. Assassi and P. Volino, A Comprehensive Methodology to Visualize Articulations for the Physiological Human, Cyberworlds, IEEE Computer Society, October 2010
  73. S. Han, N.A. Nijdam and N. Magnenat Thalmann, An Application Framework for Seamless Synchronous Collaboration Support in Ubiquitous Computing Environments, UCMEDIA, September 2010
  74. N. Magnenat Thalmann and J. Schmid, 3D Anatomical Functional Models for the Human Musculoskeletal System, Virtual Physiological Human (VPH) 2010, September 2010
  75. I. Ciuciu, H. Kang, R. Meersman, J. Schmid, N. Magnenat Thalmann, J.A. Iglesias Guitian, and E. Gobbetti, Collaborative Semantic Content Management: an Ongoing Case Study for Imaging Applications, 11th European Conference on Knowledge Management (ECKM 2010), September 2010
  76. J. Schmid, J. Kim and N. Magnenat Thalmann, Coupled Registration-Segmentation: Application to Femur Analysis with Intra-subject Multiple Levels of Detail MRI Data, MICCAI, Springer, LNCS vol. 6362, pp. 562-569, September 2010
  77. P. Volino, N. Magnenat Thalmann and F. Faure, A Simple Approach to Non Linear Tensile Stiffness for Accurate Cloth Simulation, SIGGRAPH 2010, Los Angeles, August 2010
  78. Z. Kasap and N. Magnenat Thalmann, Towards Episodic Memory Based Long-term Affective Interaction with a Human-like Robot, IEEE International Symposium on Robot and Human Interactive Communication (RO-MAN 2010), 2010
  79. T. Kostoulas, O. Kocsis, T. Ganchev, F. Fernandez-Aranda, J.S. Lorenzo, S. Jimenez-Murcia, M.B. Moussa, N. Magnenat Thalmann and N. Fakotakis, The PlayMancer Database: A Multimodal Affect Database in Support of Research and Development Activities in Serious Game Environment, 7th International Conference on Language Resources and Evaluation, LREC, May 2010
  80. L. Assassi, A. Sandholm, N. Pronost, P. Volino, D. Thalmann and N. Magnenat Thalmann, Biomechanical Analysis of Dancer's Hip Joint During Extreme Motions, 3D Anatomical Human Summer School,Chania,Crete, Greece, pp. 26-27, May 2010
  81. N. A. Nijdam, S. Han, and N. Magnenat Thalmann, A Context-Aware Adaptive Rendering System for User-Centric Pervasive Computing Environments, the 15th IEEE Mediterranean Electrotechnical Conference, Springer, pp. 790-795, April 2010
  82. V.B. Duthon, F. Kolo-Christophe, C. Charbonnier, N. Magnenat Thalmann, S.R. Duc, C.W.A. Pfirrmann, C.D. Becker, P. Hoffmeyer and J. Menetrey, Correlation of Clinical and MRI Findings in Professional Dancers' Hip: A New Femoro-acetabular Impingement?, Trans Orthop Res Soc, New Orleans, Louisiana, March 2010
  83. C. Charbonnier, F. Kolo-Christophe, V.B. Duthon, N. Magnenat Thalmann, C.D. Becker, P. Hoffmeyer and J. Menetrey, Professional Dancer's Hip: A Motion Capture Study, Trans Orthop Res Soc, New Orleans, Louisiana, March 2010
  84. N. Magnenat Thalmann, Z. Kasap and M. Ben Moussa. Affective Interaction with an Expressive Robot, Poster session of the 4th International Conference on Cognitive Systems, 2010
  85. N. Magnenat Thalmann, U. Bonanni, G. Böttcher and F.-E. Wolter, Manipulating Virtual Hair and Textiles, Proc. 14th ASIM Dedicated Conference on Simulation in Production and Logistics, 2010
  86. C. Cig, Z. Kasap, A. Egges and N. Magnenat Thalmann, Realistic Emotional Gaze and Head Behavior Generation Based on Arousal and Dominance Factors, The 3rd International Conference on Motion in Games 2010, Springer, 2010
  87. M. Kasap and N. Magnenat Thalmann, Customizing and Populating Animated Digital Mannequins for Real-Time Application, Proceeding of International Conference on Cyberworlds (CW2010), IEEE Explore, pp. 368 – 374, October 20-22, 2010
  88. N. Magnenat Thalmann, N. A. Nijdam, S. Han, and D. Protopsaltou, InterMedia: Towards Truly User-Centric Convergence of Multimedia, the 1st International ICST Conference on User Centric Media, Springer, pp. 3-10, November 2009
  89. L. Assassi, P. Volino and N. Magnenat Thalmann, Physically-based Simulation of Ballet Dancer’s Hip, SIGGRAPH ASIA 2009, Yokohama, Japan, December 16-19, 2009
  90. M. Ben Moussa and N. Magnenat Thalmann, Applying Affect Recognition in Serious Games: The PlayMancer Project, The Second International Workshop on Motion in Games (MIG 2009), Lecture Notes in Computer Science, Springer, 5884, pp. 53-62, 2009
  91. M. Kasap and N. Magnenat Thalmann, Sizing Avatars from Skin Weights, Proc. of the 16th ACM Symposium on Virtual Reality Software and Technology (VRST 2009), ACM Digital Library,  pp. 123-126, November 2009
  92. J. Schmid, N. Nijdam, S. Han, J. Kim and N. Magnenat Thalmann, Interactive Segmentation of Volumetric Medical Images for Collaborative Telemedicine, Modelling the Physiological Human, Proc. 3D Physiological Human Workshop, Springer, 5903, pp. 13-24, December 2009
  93. N. Magnenat Thalmann and Z. Kasap, Virtual Humans in Serious Games, International Conference on CyberWorlds, IEEE Computer Society, pp. 71-79, September 2009
  94. U. Bonanni, P. Kmoch and N. Magnenat Thalmann, Haptic Interaction with One-Dimensional Structures, Proc. of the 16th ACM Symposium on Virtual Reality Software and Technology (VRST 2009), ACM, pp. 75-78, 2009
  95. N. Magnenat Thalmann, U. Bonanni, P. Volino and L. Assassi, Hair, Cloth and Soft Tissues: The Influence of Mechanical Properties on the Real-Time Dynamics of Deformable Objects, Proceedings of the 6th Workshop on Virtual Reality Interaction and Physical Simulation (VRIPHYS 2009), The Eurographics Association, 2009
  96. N. Magnenat Thalmann, U. Bonanni and P. Volino, Physical Behavior of Deformable Hair and Clothes: What Is Common?, Proc. of the 11th IEEE International conference on Computer-Aided Design and Computer Graphics (CAD/Graphics 2009), IEEE Comp. Soc., pp. 12-18, 2009
  97. P. Kmoch, U. Bonanni and N. Magnenat Thalmann, Hair Simulation Model for Real-Time Environments, Proc. of the Computer Graphics International Conference (CGI 2009), ACM, pp. 5-12, 2009
  98. U. Bonanni, P. Kmoch and N. Magnenat Thalmann, Tool-based Hairstyling Metaphors, Proc. of the 11th IEEE International conference on Computer-Aided Design and Computer Graphics (CAD/Graphics 2009), IEEE Comp. Soc., pp. 122-127, 2009
  99. N. Magnenat Thalmann, J. Schmid, H. Delingette, M. Agus, and J. A. Iglesias Guitian, 3D Anatomical Modelling and Simulation Concepts, Proceedings of EUROGRAPHICS 2009 (Tutorial Notes), Eurographics Association, pp. 241-247, June 2009
  100. C. Charbonnier, J. Schmid, F. Kolo-Christophe, N. Magnenat Thalmann, C. Becker and P. Hoffmeyer, Virtual Hip Joint: from Computer Graphics to Computer-Assisted Diagnosis,Eurographics 2009, First Medical Prize, Munich, Germany, pp. 1-4, April 2009
  101. J. Schmid, A. Sandholm, F. Chung, D. Thalmann, H. Delingette and N. Magnenat Thalmann, Musculoskeletal Simulation Model Generation from MRI Datasets and Motion Capture Data,Recent Advances in the 3D Physiological Human,Springer-Verlag, pp. 3-19, 2009
  102. C. Luible and N. Magnenat Thalmann, The Simulation of Cloth using Accurate Physical Parameters, CGIM 2008, Innsbruck, Austria, 2008
  103. N. Magnenat Thalmann, C. Charbonnier and J. Schmid, Multimedia Application to the Simulation of Human Musculoskeletal System: A Visual Lower Limb Model from Multimodal Captured Data. Proceedings of the IEEE International Workshop on Multimedia Signal Processing, Cairns, Australia, pp. 520-525, October 2008
  104. J. Schmid and N. Magnenat Thalmann, MRI Bone Segmentation using Deformable Models and Shape Priors, MICCAI '08, Part I. LNCS, Springer Berlin / Heidelberg, 5241, pp. 119-126, September 2008
  105. N. Magnenat Thalmann, Z. Kasap and M. Ben Moussa, Communicating with a virtual human or a skin-based robot head. 8th IEEE International Conference on Automatic Face and Gesture Recognition, Amsterdam, Netherlands, 2008
  106. C. Charbonnier, E. Lyard and N. Magnenat Thalmann, Analysis of Extreme Hip Motion in Professional Ballet Dancers. Proceedings of the 10th International Symposium on 3D Analysis of Human Movement, Amsterdam, Netherlands, October 2008
  107. M. Lim, N. Nijdam and N. Magnenat Thalmann, A General Collaborative Platform for Mobile Multi-User Applications, 13th IEEE International Conference on Emerging Technologies and Factory Automation (ETFA2008), IEEE, CD Proceedings (ISBN: 1-4244-1506-3), pp. 1346-1353, September 2008
  108. D. Vogiatzis, C. Spyropoulos, S. Konstantopoulos, V. Karkaletsis, Z. Kasap, C. Matheson and O. Deroo, An Affective Robot Guide to Museums, 4th International Workshop on Human-Computer Conversation, October 2008
  109. M. Kasap and N. Magnenat Thalmann, Modeling Individual Animated Virtual Humans for Crowds, ACM SIGGRAPH ASIA 2008 courses, ACM New York, NY, USA, pp. 1-8, 2008
  110. U. Bonanni and P. Kmoch, Virtual Hair Handle: A Model for Haptic Hairstyling, Proceedings of Eurographics 2008 (Short Papers), Eurographics Association, pp. 135-138, 2008
  111. O. Mayora, P. Daras, M. Panebarco, N. Achilleopoulos, P. Stollenmayer, D. Williams, N. Magnenat Thalmann, C. Guerrero, M. Pelt, T. McGrath, E. Fuenmayor, D. Salama, F. Alvarez, E. Kalapanidas, A. Shani and J.Y.L. Moine, User Centric Media in the Future Internet: Trends and Challenges, proceeding of: Proceedings of the Third International Conference on Digital Interactive Media in Entertainment and Arts, DIMEA 2008, Athens, Greece, September 10-12, 2008 
  112. P. Chaudhuri, G. Papagiannakis and N. Magnenat Thalmann, Camera-based Gaze Control for Virtual Characters,ENACTIVE 2007, pp. 53-60, November 2007
  113. R. Gupta and N. Magnenat Thalmann, Interactive Rendering of Optical Effects in Wet Hair,ACM Virtual Reality Software and Technology (VRST’07), pp. 133-140, November 2007
  114. M. Kasap and N. Magnenat Thalmann, Parameterized Human Body Model for Real-time Applications,International Conference on Cyberworlds 2007, pp. 160-167, October24-26, 2007
  115. T. Di Giacomo, L. Moccozet, N. Magnenat Thalmann, R. Boulic and D. Thalmann, Towards Automatic Character Skeletonization and Interactive Skin Deformation,Eurographics (EG'07) State-of-the-Art Reports, Prague, Czech Republic, pp. 47-61,October 2007
  116. N. Magnenat Thalmann, M. Montagnol, U. Bonanni and R. Gupta, Visuo-Haptic Interface for Hair,International Conference on Cyberworlds 2007, pp. 3-12, October 2007
  117. N. Magnenat Thalmann, P. Volino, U. Bonanni, I.R. Summers, A. C. Brady, J. Qu, D. Allerkamp, M. Fontana, F. Tarri, F. Salsedo and M. Bergamasco, Haptic Simulation, Perception and Manipulation of Deformable Objects,Tutorial Notes, Proc. ofEUROGRAPHICS '07, Computer Graphics Forum, Eurographics Association, vol. 26,pp. 1-24, September 2007
  118. C. Luible, P. Volino and N. Magnenat Thalmann, High Fashion in Equations, SIGGRAPH 2007, Article No. 36, on-line, August 2007
  119. C. Charbonnier, B. Gilles and N. Magnenat Thalmann, A Semantic-driven Clinical Examination Platform,Surgetica '2007, Computer-Aided Medical Interventions: Toolsand Applications, Chambéry, France, pp. 183-189, September 2007
  120. G. Guillard and N. Magnenat Thalmann, Ball-And-Socket Joint Motion Description Using Spherical Medial Representation,EMBC'07, pp. 4293-4296, August 2007
  121. N. Magnenat Thalmann, D. Protopsaltou and E. Kavakli, Learning How to Dance Using a Web 3D Platform,The 6th International Conference on Web-based Learning (ICWL2007), Edinburgh, UK, pp. 1-12, August 2007
  122. V. Muggéo, L. Moccozet and N. Magnenat Thalmann, Scenegraph-based Platform for 3D Computer Graphics Training,IADIS International Conference e-Learning, 2007,(IADIS 2007), Lisbon, Portugal, July 2007
  123. L. Assassi, G. Guillard, B. Gilles and N. Magnenat Thalmann, Volumetric Meshes based on Medial Representation for Medical Applications,The International Society forComputer Assisted Orthopaedic Surgery (CAOS'07), Heidelberg, Germany, pp. 259-262, June 2007
  124. G. Guillard and N. Magnenat Thalmann, Description des articulations à rotule par une représentation médiane sphérique,  Application à la hanche, Conférence sur le Traitement et l’analyse de l’information : méthodes tet applications, (TAIMA'07), Hammamet, Tunisia, on-line, May 2007
  125. F. Dellas, L. Moccozet, N. Magnenat Thalmann, M. Mortara, G. Patanè, M. Spagnuolo and B. Falcidieno, Knowledge-based Extraction of Control Skeletons for Animation, Shape Modeling International 2007, pp. 51-60, 2007
  126. A. Peternier, X. Righetti, M. Hopmann, D. Thalmann, M. Repetto, G. Papagiannakis, P. Davy, M.Lim, N. Magnenat Thalmann, P. Barsocchi, T. Fragopoulos, D.N. Serpanos, Y. Gialelis and A. Kirykou, Chloe@University: An indoor, Mobile Mixed Reality Guidance System, VRST '07 Proceedings of the 2007 ACM symposium on virtual reality software and technology, pp. 227-228, DOI: 10.1145/1315184.1315233, 2007
  127. F. Dellas, L. Moccozet, N. Magnenat Thalmann, G. Patanè, M. Mortara, M. Spagnuolo, and B. Falcidieno, Semantic Human 3D Shapes Annotation for Animation, Poster and Demo Proceedings of the 1st International Conference on Semantic and Digital Media Technologies, Athens, Greece, December 6-8, 2006
  128. G. Papagiannakis, A. Egges, A. Foni, N. Cadi-Yazli and N. Magnenat Thalmann, Real-time Realistic Rendering and Subtle Body Movements for Cultural Heritage Virtual Actors,Cultural Convergence & Digital Technology 2006, FHW, Athens, Greece, on-line, November 2006
  129. B. Gilles, L. Moccozet and N. Magnenat Thalmann, Anatomical Modelling of the Musculoskeletal System from MRI,International conference on medical imagecomputing and computer assisted intervention (MICCAI ’06), vol. 4190, pp. 289-296,October 2006
  130. N. Magnenat Thalmann, A. Foni and N. Cadi-Yazli, Real-time Animation of Ancient Roman Sites,GRAPHITE 2006, Kuala Lumpur, Malaysia, ACM Press, pp.19-30, 2006
  131. A. Egges, G. Papagiannakis and N. Magnenat Thalmann, An Interactive Mixed Reality Framework for Virtual Humans,Cyberworlds 2006, EPFL, Switzerland, IEEEpublisher, pp. 165-172, September 2006.
  132. L. Moccozet, A. Garcia-Rojas, F. Vexo, D. Thalmann and N. Magnenat Thalmann, In Search for Your Own Virtual Individual,Semantics And digital Media Technologyconference (SAMT),LNCS, Springer, Heidelberg, Vol. 4306, pp. 26-40, 2006
  133. A. Bastanfard and N. Magnenat Thalmann, Skin Modeling and Rendering based on Visual Perception,GRAPP 2006,First International Conf. on Computer GraphicsTheory and Applications, Portugal,       pp. 313-318, 2006
  134. P. Volino and N. Magnenat Thalmann, Simple Linear Bending Stiffness in Particle Systems,SIGGRAPH-Eurographics Symposium on Computer Animation 2006, pp.101-105, September 2006
  135. R. Gupta, M. Montagnol, P. Volino, and N. Magnenat Thalmann, Optimized Framework for Real Time Hair Simulation,Proceedings of Computer GraphicsInternational (CGI ’06), LNCS, Springer Verlag, pp. 702-710, June 2006
  136. L. Yahia-Cherif and N. Magnenat Thalmann, Quantification of Skin Movements Artefacts using MRI,9th International Symposium on 3D analysis of HumanMovement, electronic proceedings, on-line, June 2006
  137. A. Garcia-Rojas, F. Vexo, D. Thalmann, A. Raouzaiou, K. Karpouzis, S. Kollias, L. Moccozet and N. Magnenat Thalmann, Emotional Body Expression Parameters in Virtual Human Ontology, in1st International Workshop on Shapes and Semantics,Matsushima, Japan, pp. 63-70, June 2006
  138. N. Magnenat Thalmann and G. Papagiannakis, Virtual Worlds and Augmented Reality in Cultural Heritage Applications, Proc. Recording, Modeling and Visualization of CulturalHeritage, Taylor & Francis Group, London, ISBN 0 415 39208X, pp. 419-430, January2006
  139. M. Mäkinen, H. Meinander, C. Luible and N. Magnenat Thalmann, Influence of Physical Parameters on Fabric Hand,Proceedings of the HAPTEX ’05 Workshop on Hapticand Tactile Perception of Deformable Objects, Hanover, Germany, pp. 8-16, December2005
  140. A. Garcia-Rojas, D. Thalmann, F. Vexo, L. Moccozet, N. Magnenat Thalmann, M. Mortara, M. Spagnuolo and M. Gutiérrez, An Ontology of Virtual Humans: Incorporating Semantics into Human Shapes,Proceedings EWIMT'05,London, pp. 207-218, December2005
  141. F. Salsedo, M. Fontana, F. Tarri, E. Ruffaldi, M. Bergamasco, N. Magnenat Thalmann, P. Volino, U. Bonanni A. Brady, I. Summers, J. Qu D. Allerkamp, G. Böttcher, F.-E. Wolter, M. Makinen and H. Meinander, Architectural Design of the Haptex System, Proceedings of the HAPTEX ’05 Workshop on Haptic and Tactile Perception of Deformable Objects, Hanover, Germany, pp. 1-7, December 2005
  142. P. Volino, P. Davy, U. Bonanni, N. Magnenat Thalmann, G. Böttcher, D. Allerkamp and F.-E. Wolter, From Measured Physical Parameters to the Haptic Feeling of Fabric, Proceedings of the HAPTEX ’05 Workshop on Haptic and Tactile Perception of Deformable Objects, Hanover, Germany, pp. 17-29, December 2005
  143. R. Gupta and N. Magnenat Thalmann, Scattering-Based Interactive Hair Rendering, International Conference on CAD/Graphics, IEEE publisher, pp. 489-494, December2005
  144. A. Egges and N. Magnenat Thalmann, Emotional Communicative Body Animation for Multiple Characters,V-Crowds ’05, Lausanne, Switzerland, pp. 31-40, November2005
  145. S. Garchery, A. Egges and N. Magnenat Thalmann, Fast Facial Animation Design for Emotional Virtual Humans,Measuring Behaviour, Wageningen, Netherlands, CD-ROM Proceeding, on-line, September 2005
  146. T. Di Giacomo, M. Gaudry and N. Magnenat Thalmann, Converting 3D Facial Animation with Gouraud Shaded SVG,4th Annual Conference on Scalable Vector Graphics (SVG Open 2005), on-line, August 2005
  147. D. Protopsaltou and N. Magnenat Thalmann, The Fourth Party in Online Arbitration as a Shared Virtual Workspace,ACM SIGGRAPH Conference Web Program,CD-ROMProceedings, Los Angeles, California, USA, ACM Press, Article No. 3, on-line, August 2005
  148. G. Papagiannakis, A. Foni and N. Magnenat Thalmann, Practical Precomputed Radiance Transfer for Mixed Reality,Virtual Systems and Multimedia 2005 (VSMM ’05), VSMMSociety, Yanagido, Japan, pp. 189-199, August 2005
  149. M.J. Kang, H. Sadri and N. Magnenat Thalmann, Computer-assisted Pre-operative Planning for Hip Joint-preserving Surgery,5th Annual Meeting of the InternationalSociety for Computer Assisted Orthopaedic Surgery, F. Langlotz, B. L. Davies, D.Schlenzka (eds.), Pro Business, pp. 212-214,  June 2005
  150. S. Oh, H. Kim, P. Volino, N. Magnenat Thalmann and K. Wohn, Semantics over Geometry: Garmented Body Model Generation for Real-time Simulation,Workshop towards Semantic Virtual Environments (SVE 2005), Villars, Switzerland,March 2005
  151. G. Papagiannakis, H. Kim and N. Magnenat Thalmann, Believability and Presence in Mobile Mixed Reality Environments,IEEE VR2005 Workshop on VirtualityStructures, IEEE publisher, on-line, February 2005
  152. N. Magnenat Thalmann, H. Kim, A. Egges and S. Garchery, Believability and Interaction in Virtual Worlds,International Multi-Media Modelling Conference, IEEE publisher, pp.2-9, January 2005
  153. L. Yahia-Cherif and N. Magnenat Thalmann, An Optimized Methodology for Estimating Patient-specific Joints’ Poses,Surgetica ’05, Computer-Aided Medical Interventions:Tools and Applications, J. Troccaz and P. Mermoz (eds.), pp. 305-312, January 2005
  154. A. Egges, R. Visser and N. Magnenat Thalmann, Example-Based Idle Motion Synthesis in a Real-Time Application,Proc. CapTech Workshop on Modelling and MotionCapture Techniques for Virtual Environments, Zermatt, Switzerland, pp. 13-19, December 2004
  155. L. Moccozet, F. Dellas, N. Magnenat Thalmann, S. Biasotti, M. Mortara, B. Falcidieno, P. Min and R. Veltkamp, Animatable Human Body Model Reconstruction from 3D Scan Data using Templates,Proc. CapTech Workshop on Modelling and Motion CaptureTechniques for Virtual Environments, Zermatt, Switzerland, pp. 73-79, December 2004
  156. H. Kim, T. Di Giacomo, A. Egges, E. Lyard, S. Garchery and N. Magnenat Thalmann, Believable Virtual Environment: Sensory and Perceptual Believability, Proc. CapTech Workshop on Modelling and Motion Capture Techniques for Virtual Environments, Believability in Virtual Environment, Zermatt, Switzerland, on-line,December 2004
  157. T. Di Giacomo, H. S. Kim, S. Garchery, N. Magnenat Thalmann, D. Cailliere, G. Belay, A. Cotarmanac’h and T. Riegel, Benchmark-Driven Automatic Transmoding of 3D to 2D Talking Heads,Proc. CapTech Workshop on Modelling and Motion CaptureTechniques for Virtual Environments, Zermatt, Switzerland, December 2004
  158. N. Magnenat Thalmann, L. Yahia-Cherif and H. Seo, Modeling Anatomical-Based Humans,ICIG 2004, IEEE publisher, pp. 476-480, December 2004
  159. P.  Volino and N.  Magnenat Thalmann, Animating  Complex  Hairstyles  in  Real-Time, Proceedings of the ACM symposium on Virtual reality software and technology (VRST ’04), ACM Press, pp. 41-48, November 2004
  160. N. Magnenat Thalmann, F. Dellas, C. Luible and P. Volino, From Roman Garment to Haute-Couture with the Fashionizer Platform,Virtual Systems and Multi Media(VSMM 2004), Thwaites, Hal (ed.), OCSL Press, Japan, pp. 2-12, November 2004
  161. N. Magnenat Thalmann, F. Cordier, H. Seo and G. Papagianakis, Modeling of Bodies and Clothes for Virtual Environments, Proceeding of International Conference on Cyberworlds 2004, pp. 201 – 208, November 18-20, 2004
  162. P. Volino and N. Magnenat Thalmann, Animating Complex Hairstyles in Real-time, Proceedings of the ACM Symposium on Virtual Reality Software and Technology (VRST 2004), pp. 41 – 48, Hong Kong, China, November 10-12, 2004
  163. F. Cordier and N. Magnenat Thalmann, A Data-driven Approach for Real-Time Clothes Simulation,12th Pacific Conference on Computer Graphics and Applications, IEEEpublisher, Seoul, Korea, pp. 257-266, October 2004
  164. A. Egges, T. Molet and N. Magnenat Thalmann, Personalised Real-time Idle Motion Synthesis,Pacific Graphics 2004, Seoul, Korea, pp. 121-130, October 2004
  165. M.J. Kang, L. Yahia-Cherif, T. Molet, B. Gilles, L. Moccozet and N. Magnenat Thalmann, Anatomy-based Optical Motion Capture for Integral Joint Motion Visualization and Analysis,3rd International Workshop on Virtual Rehabilitation (IWVR), CUSO, pp.99-107, September 2004
  166. B. Gilles, R. Perrin, N. Magnenat Thalmann and J-P. Vallée, Bone Motion Analysis from Dynamic MRI: Acquisition and Tracking, Proc. Medical image computing andcomputer assisted intervention (MICCAI) 2004, Springer Verlag, Berlin-Heidelberg, vol.2, pp. 942-949, September 2004
  167. N. Magnenat Thalmann and H. Seo, Data-Driven Approaches to Digital Human Modeling,Proc. 2nd International Symposium on 3D Data Processing, Visualization,and Transmission, Thessalonica, Greece, IEEE Publisher, pp. 380-387, September2004
  168. N. Magnenat Thalmann, F. Cordier, H. Seo and G. Papagiannakis, Modelling of Bodies and Clothes for Virtual Environments,CAVW04, invited paper, IEEE publisher, pp.201-208, July 2004
  169. H. Kim, C. Joslin, T. Di Giacomo, S. Garchery and N. Magnenat Thalmann, Adaptation Mechanism for Three Dimensional Content within the MPEG-21 Framework,Computer Graphics International 2004, IEEE publisher, pp. 462-469, June 2004
  170. N. Magnenat Thalmann and H. Seo, Dynamic Body Transformation and Matching from Scanned Data,Proc. Shape Modelling International 2004, Genova, Italy, IEEEpublisher, pp. 3, June 2004
  171. H. Kim, C. Joslin, T. Di Giacomo, S. Garchery and N. Magnenat Thalmann, Multi-resolution Meshes for Multiple Target, Single Content Adaptation within the MPEG-21 Framework,IEEE ICME Conference, pp. 1699-1702, June 2004
  172. N. Magnenat Thalmann, G. Papagiannakis, A. Foni, M. Arévalo-Poizat and N. Cadi-Yazli, Simulating Life in Ancient Sites using Mixed Reality Technology, CEIG04, Seville, May 2004
  173. L. Yahia-Cherif, T. Molet and N. Magnenat Thalmann, Motion Simulation of the Hip Joint using an Optimized Markers Configuration,Proceedings of the 8th internationalsymposium on the 3-D analysis of human movement, Computer Animation and Virtual Worlds Journal, John Wiley and Sons, vol. 15, no. 3-4, pp. 377-385, April 2004
  174. P. Gioia, A. Cotarmanac’h, K. Kamyab, P. Goulev, E. Mamdani, I. Wolf, A. Graffunder, G. Panis, A. Hutter, A. Difino, B. Negro, M. Kimiaei, C. Concolato, J. Dufourd, T. Di Giacomo, C. Joslin and N. Magnenat Thalmann, ISIS: Intelligent Scalability for Interoperable Services,1st European Conference on Visual Media Production(CVMP), IEEE publisher, pp. 295-304, March 2004
  175. G. Papagiannakis, S. Schertenleib, M. Ponder, M. Arévalo-Poizat, N. Magnenat Thalmann and D. Thalmann, Real-Time Virtual Humans in AR Sites, 1st European Conference on Visual Media Production (CVMP), IEEE publisher, pp. 273-276, March 15-16, 2004
  176. A. Manganas, M. Tsiknakis, E. Leisch, M. Ponder, T. Molet, B. Herbelin, N. Magnenat Thalmann, D. Thalmann, M. Fato and A. Schenone, JUST in Time Health Emergency  Interventions: An Innovative Approach to Training the Ctizen for Emergency Situations using Virtual Reality Techniques and Advanced IT Tools (The VR Tool),Proc. International Congress on Medical and Care Compunetics (ICMCC 2004),pp. 399-412, 2004
  177.  A. Egges, S. Kshirsagar and N. Magnenat Thalmann, Generic Personality and Emotion Simulation for Conversational Agents,Computer Animation and Virtual WorldsJournal, John Wiley and Sons, Vol. 15, No. 1, pp. 1-13, January 2004
  178. Gilles, R. Perrin, J-P. Vallée, L. Moccozet, N. Magnenat Thalmann and F. Terrier, A Methodology for Anatomical 3D Modelling of Patient’s Bones from MRI,Congrèsannuel de la société suisse de radiologie (SSR) 2004, Interlaken, and 12th scientific meeting and exhibition of the international society for magnetic resonance in medicine (ISMRM 2004), Kyoto, Japan, pp. 753, May 2004
  179. T. Di Giacomo, C. Joslin, S. Garchery and N. Magnenat Thalmann, Adaptation of Facial and Body Animation for MPEG-based Architectures,IEEE International Conferenceon CyberWorld (CW ’03), IEEE Publisher, pp. 221-229, December 2003
  180. N. Magnenat Thalmann, H. Seo and F. Cordier, Automatic Modeling of Virtual Humans and Body Clothing, Proceedings of 3-D Digital Imaging and Modeling, IEEE publisher, pp. 2-10,October 2003
  181. N. Adabala, C. Joslin and N. Magnenat Thalmann, MPEG-4 Extension for Complex Patterned Textures,Proceeding ofthe First International Workshop on InteractiveRich Media Content Production: Architectures, Technologies, Applications and Tools (RICHMEDIA 2003), pp. 53-59, October 2003
  182. N. Adabala, N. Magnenat Thalmann, G. Fei, Real-time Rendering of Woven Clothes, Proceeding of  Symposium on Virtual Reality Software and Technology (VRST), ACM Press, pp.41-47, October 2003
  183. C. Joslin and N. Magnenat Thalmann, Significant Facet Retrieval for Real-Time 3D Sound Rendering in Complex Virtual Environments,Proceeding of Symposium on VirtualReality Software and Technology (VRST), ACM Press, pp. 15-21, October 2003
  184. N. Magnenat Thalmann, H. Seo and F. Cordier, Automatic Modeling of Animatable Virtual Humans - A Survey, Proceeding of 4th International Conference on 3-D Digital Imaging and Modeling (3DIM 2003), pp. 2-10, October 6-10, 2003
  185. A. Foni and N. Magnenat Thalmann, A Virtual Heritage Case Study: an Approach to the Revival of Ancient Sites through Application of 3D Real-Time Computer Graphics,Proceeding ofWorkshop on Augmented Virtual Reality (AVIR’03), MIRALab, University ofGeneva, September 2003
  186. M.J. Kang, H. Sadri, L. Moccozet and N. Magnenat Thalmann, Hip Joint Modeling for the Control of the Joint Center and the Range of Motions,IFAC symposium on modellingand control in biomedical systems, Elsevier Science, pp. 22-24, August 2003
  187. M.J. Kang, L. Moccozet and N. Magnenat Thalmann, Visualization of Hip Range of Motions: A Comparison of Computer-assisted Functional Motions and Optically Captured Motions,World congress on medical physics and biomedical engineering,CD-ROM, pp. 24-29, August 2003
  188. N. Magnenat Thalmann, Creating a Smart Virtual Personality, Knowledge-Based Intelligent Information and Engineering Systems (KES 2003), Oxford, UK, LNCS,Springer, Heidelberg, pp.15-16, 3-4 September 2003
  189. N. Magnenat Thalmann, L. Yahia-Cherif, B. Gilles and T. Molet, Hip Joint Reconstruction and Motion Visualization using MRI and Optical Motion Capture,Proceeding of theAustrian, German and Swiss society for biomedical technology congress (EMB), pp. 20-23, July 2003
  190. G. Papagiannakis, A. Foni and N. Magnenat Thalmann, Real Time Recreated Ceremonies in VR Restituted Cultural Heritage Sites,CIPA XIXth International Symposium, pp.235-240, July 2003
  191. H. Seo, F. Cordier and N. Magnenat Thalmann, Synthesizing Animatable Body Models with Parameterized Shape Modifications,Proceeding ACM SIGGRAPH/ EurographicsSymposium on Computer Animation, pp. 120-125, July 2003
  192. M. Ponder, G. Papagiannakis, T. Molet, N. Magnenat Thalmann and D. Thalmann, VHD++  Development Framework: Towards Extendible, Component Based VR/AR Simulation Engine Featuring Advanced Virtual Character Technologies,Proceeding of Computer Graphics International (CGI), IEEE Computer Society Press,pp. 96-104, July 2003
  193. L. Yahia-Cherif, B. Gilles, L. Moccozet and N. Magnenat Thalmann, Individualized Bone Modeling from MRI: Application to the Human Hip,17th international congress ofComputer Assisted Radiology and Surgery, CARS, pp. 1306, June 2003
  194. N. Adabala, N. Magnenat Thalmann and G. Fei, Real-time Visualization of Woven Textiles,Industrial Simulation Conference, J. C. Guerri., A. Pajares, C. Palau (eds.),EUROSIS, pp. 502-508, June 2003
  195. N. Adabala, N. Magnenat Thalmann and G. Fei, Visualization of Woven Cloth, Eurographics Symposium on Rendering, ACM Press, P. Christensen, D. Cohen-Or(eds.), pp. 178-185, June 2003
  196. T. Di Giacomo and N. Magnenat Thalmann, Bi-Layered Mass-Spring Model for Fast Deformations of Flexible Linear Bodies,Proceeding of 16th International Conference on ComputerAnimation and Social Agents (CASA ’03), IEEE publisher, pp.48-54, May 8-9,2003
  197. D. Thalmann, N. Magnenat Thalmann, S. Donikian and J. Pettré, Modeling Individualities in Groups and Crowds, Proceeding of 16th International Conference on Computer Animation and Social Agents, (CASA ’03), IEEE publisher, pp. 143 - 148, May 8-9, 2003
  198. M. Ponder, B. Herbelin, T. Molet, S. Schertenlieb, B. Ulicny, G. Papagiannakis, N. Magnenat Thalmann and D. Thalmann, Immersive VR Decision Training: Telling Interactive Stories Featuring Advanced Virtual Human Simulation Technologies,9th Eurographics Workshop on Virtual Environments (EGVE), pp. 97-106, May 2003
  199. M. Kallmann, P. Lemoine, D. Thalmann, F. Cordier, N. Magnenat Thalmann, C. Ruspa and S. Quattrocolo, Immersive Vehicle Simulators for Prototyping, Training and Ergonomics, Computer Graphics International 2003, IEEE CS Press, pp. 90-95, 2003
  200. H. Seo and N. Magnenat Thalmann, An Automatic Modeling of Human Bodies from Sizing Parameters,ACM SIGGRAPH 2003 Symposium on Interactive 3D Graphics,ACM Press, pp. 19-26, April 2003
  201. A. Egges, X. Zhang, S. Kshirsagar and N. Magnenat Thalmann, Emotional Communication with Virtual Humans,Multimedia Modelling, Tamkang University, pp. 243-263, 2003
  202. A. Egges, S. Kshirsagar and N. Magnenat Thalmann, A Model for Personality and Emotion Simulation,Knowledge-Based Intelligent Information & Engineering Systems(KES2003), pp. 453-461, 2003
  203. L. Vacchetti, V. Lepetit, G. Papagiannakis, M. Ponder, P. Fua, N. Magnenat Thalmann and D. Thalmann, Stable Real-Time Interaction between Virtual Humans and Real Scenes,Proceeding International Conferrence on 3-D Digital Imaging and Modeling (3DIM), Banff, Alberta, Canada, pp. 449-456,2003
  204. A. Egges, S. Kshirsagar and N. Magnenat Thalmann, Imparting Individuality to Virtual Humans,1st  International Workshop on Virtual Reality Rehabilitation (Mental Health,Neurological, Physical, Vocational), Lausanne, Switzerland, pp. 201-208, November2002
  205. Y. Arafa, B. Kamyab, , E. Mamdani, S. Kshirsagar, N. Magnenat Thalmann, A.Guye-Vuilleme and D. Thalmann, Two Approaches to Scripting Character Animation, Proceeding of Embodied Conversational Agents - let's specify and evaluate them!, AAMAS,Bologna,Italy, on-line, 2002
  206. M. Ponder, B. Herbelin, T. Molet, S. Scherteneib, B. Ulicny, G. Papagiannakis and N. Magnenat Thalmann, D. Thalmann, Interactive Scenario Immersion: Health Emergency Decision Training in JUST Project,VRMHR2002 ConferenceProceedings, pp. 87-101, November 2002
  207. G. Papagiannakis, M. Ponder, T. Molet, S. Kshirsagar, F. Cordier, N. Magnenat Thalmann and D. Thalmann, LIFEPLUS: Revival of Life in Ancient Pompeii, Virtual Systems and Multimedia, VSMM’02 (invited paper), pp. 25-27, October 2002
  208. A. Foni, G. Papagiannakis and N. Magnenat Thalmann, Virtual Hagia Sophia: Restitution, Visualization and Virtual Life Simulation,UNESCO World HeritageCongress Proceedings, on-line, October 2002
  209. A. Foni, G. Papagiannakis and N. Magnenat Thalmann, Virtual Restitution of Endangered Sacred Heritage Sites Proc. International Workshop on 3D VirtualHeritage, MIRALab, University of Geneva, October 2002
  210. C. Joslin and N. Magnenat Thalmann, MPEG4 Animation Clustering for Networked Virtual Environments,IEEE Conference on Multimedia and Expo (ICME), Lausanne,Switzerland, CD-ROM, vol. 1, pp. 365 - 368, August 2002
  211. H. Seo, L. Yahia-Cherif, T. Goto, and N. Magnenat Thalmann, GENESIS: Generation of E-Population Based on Statistical Information,Computer Animation 2002, IEEECS Press, pp.81- 88, June 2002
  212. D. Protopsaltou, C. Luible, M. Arévalo-Poizat and N. Magnenat Thalmann, A Body and Garment Creation Method for an Internet Based Virtual Fitting Room,Proceedingsof CGI ’02 (Computer Graphics International 2002), Springer, pp. 105-122, July 2002
  213. N. Magnenat Thalmann, M. Kang and T. Goto, Problems and Solutions for the Accurate 3D Functional Modelling of the Hip and Shoulder,Proceeding of Computer GraphicsInternational 2002, Springer, pp. 3-23, July 2002
  214. S. Kshirsagar and N. Magnenat Thalmann, Virtual Humans Personified, Proceedings Autonomous Agents Conference (AAMAS) 2002, ACM Press, Part I, pp. 356-359, July2002
  215. N. Magnenat Thalmann, P. Volino and F. Cordier, Avenues of Research in Dynamic Clothing,Computer Animation 2002, IEEE CS Press, pp. 193-202, 2002
  216. M. Kang, H. Sadri, L. Moccozet, N. Magnenat Thalmann and P. Hoffmeyer, Accurate Simulation of Hip Joint Range of Motion,Proceeding of IEEE Computer Animation, pp. 215-219, June 2002
  217. S. Kshirsagar and N. Magnenat Thalmann, A Multilayer Personality Model, Proceedings of the 2nd International Symposium on Smart Graphics, ACM Press, pp. 107-115, June2002
  218. S. Kshirsagar, A. Guye-Vuilleme, K. Kamyab, N. Magnenat Thalmann, D. Thalmann and E. Mamdani, Avatar Markup Language, Proceedings of 8th Eurographics Workshop on Virtual Environments, ACM Press, pp. 169-177, May 2002
  219. W. Lee and N. Magnenat Thalmann, Virtual Body Morphing, Proceeding of Computer Animation 2001, IEEE Publisher, pp. 158-166, November 2001
  220. G. Papagiannakis, G. L’Hoste, A. Foni and N. Magnenat Thalmann, Real-Time Photo Realistic Simulation of Complex Heritage Edifices,Proceedings of Virtual Systems and Multimedia (VSMM2001), pp. 218-227, October 2001
  221. S. Hadap and N. Magnenat Thalmann, Modeling Dynamic Hair as a Continuum, Computer Graphics Forum (Proc. Eurographics 2001), Blackwell publishing, vol. 20 no. 3, pp. 329-338, September 2001
  222. P. Volino and N. Magnenat Thalmann, Comparing Efficiency of Integration Methods for Cloth Animation,Proceeding of Computer Graphics International (CGI ’01), IEEE Publisher, pp. 265-274, July 2001
  223. C. Joslin, T. Molet and N. Magnenat Thalmann, Distributed Virtual Reality Systems, SpeedUp Workshop, Berne, on-line, June 2001
  224. S. Garchery and N. Magnenat Thalmann, Designing MPEG-4 Facial Animation Tables for Web Applications,Multimedia Modeling 2001, Amsterdam, pp. 39-59, May 2001
  225. N. Magnenat Thalmann and S. Kshirsagar, The Emotional Talking Virtual Humans. Virtual Reality: Cognitive Foundations, Technological Issues & Philosophical Implications, Peter Lang, pp. 75-84, 2001
  226. S. Kshirsagar, C. Joslin, W. Lee and N. Magnenat Thalmann, Personalized Face and Speeds Communication over the Internet,IEEE Virtual Reality 2001 (VR ’01),Yokohama, Japan, IEEE publisher, pp. 37-44, March 2001
  227. S. Kshirsagar, T. Molet and N. Magnenat Thalmann, Principal Components of Expressive Speech Animation,Proc. Computer Graphics International 2001, IEEEpublisher, pp. 38-44, February 2001
  228. N. Magnenat Thalmann and C. Joslin, The Evolution of Virtual Humans in NVE Systems,ICAT2000,   pp. 2–9, October 2000
  229. N. Magnenat Thalmann and C. Joslin, Learning how to Dance on the Internet, Interface Conference, Hamburg, October 2000
  230. H. Seo and N. Magnenat Thalmann, LoD Management on Animating Face Models, Proceeding of IEEE Virtual Reality 2000, New Brunswick, USA, IEEE Publisher, pp. 161-168,October 2000
  231. I. Pandzic, C. Joslin and N. Magnenat Thalmann, Trends in Networked Collaborative Virtual Environments,SoftCom 2000, pp. 893–906, October 2000
  232. W. Lee, J. Gu and N. Magnenat Thalmann, Generating Animatable 3D Virtual Humans from Photographs, Computer Graphics Forum (Proc. Eurographics 2000), Blackwellpublishing, Vol. 19, No. 3, pp. 1-10, August 2000
  233. S. Hadap and N. Magnenat Thalmann, Interactive Hair Styler based on Fluid Flow, Computer Animation and Simulation 2000 (Proc. Eurographics Workshop), SpringerVerlag, pp. 87-99, August 2000
  234. S. Kshirsagar and N. Magnenat Thalmann, Lip Synchronization Using Linear Predictive Analysis,Proceedings of IEEE International Conference on Multimedia and Expo, NewYork, vol.2 , pp. 1077-1080, August 2000
  235. L. Boissieux, G. Kiss, N. Magnenat Thalmann and P. Kalra, Simulation of Skin Aging and Wrinkles with Cosmetics Insight,Computer Animation and Simulation 2000 (Proceeding ofEurographic Workshop), Springer, pp. 15-27, August 2000
  236. J. Kim, F. Cordier and N. Magnenat Thalmann, Neural Network-based Violinist’s Hand Animation,Computer Graphics International (CGI), pp. 37-41, July 2000
  237. P. Volino and N. Magnenat Thalmann, Implementing Fast Cloth Simulation with Collision Response,Computer Graphics International 2000, IEEE publisher, pp. 257-266, June 2000
  238. N. Magnenat Thalmann, S. Hadap and P. Kalra, State of the Art in Hair Simulation, Proceedings of International Workshop on Human Modeling and Animation, KoreaComputer Graphics Society, Seoul, Korea, pp. 3-9, June 2000
  239. T. Furukawa, J. Gu, W. Lee and N. Magnenat Thalmann: 3D Clothes Modeling from Photo Cloned Human Body,Virtual Worlds 2000, LNCS, Vol. 1834, SpringerHeidelberg, pp. 159-170, 2000
  240. H. Seo, C. Joslin, U. Berner, N. Magnenat Thalmann, M. Jovovic, J. Esmerado, D. Thalmann and I. Palmer, VPARK- A Windows NT Software Platform for a Virtual networked Amusement Park, IEEE Computer graphics International 2000, IEEEpublisher, Switzerland, pp. 309-315, June 2000
  241. P. Volino and N. Magnenat Thalmann, Accurate Collision Response on Polygonal Meshes,Computer Animation Conference, IEEE publisher, Philadelphia, pp. 154-163,May 2000
  242. S. Kshirsagar and N. Magnenat Thalmann, Multimedia Communication with Virtual Humans,Proceedings of Euromedia 2000, Society for Computer SimulationInternational Antwerp, Belgium, May 2000
  243. F. Cordier and N. Magnenat Thalmann, Integrated System for Skin Deformation, Computer Animation 2000, IEEE publisher, Philadelphia, pp. 2-8, May 2000
  244. C. Joslin, H. Seo, C. Lefevre, W. Lee, N. Magnenat Thalmann, M. Jovovic, S. Rougeot, J. Esmerado and D. Thalmann, Distance Communication using Networked Virtual Collaborative Environments,Informatik andProceeding of theClosing Conference of Swiss Priority Program, February 2000
  245. T. Furakawa, J. Gu, W. Lee and N. Magnenat Thalmann, 3D Clothes Modeling from Photo Cloned Human Body,Proceeding of Virtual Worlds 2000, Paris, pp. 159-170, 2000
  246. C. Joslin, T. Molet and N. Magnenat Thalmann, Advanced Real-Time Collaboration over the Internet,Virtual Reality Software Technology (VRST2000), Korea, pp. 25–32, 2000
  247. T. Goto, M. Escher, C. Zanardi and N. Magnenat Thalmann, Multimodal Interaction in Collaborative Virtual Environments, International Conference of Image Processing(ICIP ’99), Kobe, Japan, October 1999
  248. S. Kshirsagar, M. Escher, G. Sannier and N. Magnenat Thalmann, Multimodal Animation System Based on the MPEG-4 Standard,Proceedings Multimedia Modeling 99,World Scientific, Ottawa, Canada,  pp. 215-232, October 1999
  249. S. Hadap, E. Bangarter, P. Volino and N. Magnenat Thalmann, Animating Wrinkles on Clothes,Proceedings of IEEE Visualization ’99, IEEE publisher, San Francisco, USA,pp. 175-182, October 1999
  250. T. Goto, M. Escher, C. Zanardi and N. Magnenat Thalmann, MPEG-4 Based Fnimation with Face Feature Tracking, Proc. Eurographics workshop (CAS ’99),pp. 89-98,September 1999
  251. M. Escher, T. Goto, S.K. Shirsagar, C. Zanardi and N. Magnenat Thalmann, User Interactive MPEG-4 Compatible Facial Animation System,International Workshopon Synthetic - Natural Hybrid Coding and Three Dimensional Imaging(IWSNHC3DI’99),The European Project ACTS 057-VIDAS, pp. 29-32, September 15-17,1999
  252. W. Lee and N. Magnenat Thalmann, Generating a Population of Animated Faces from Pictures,IEEE International Workshop on Modelling People (ICCV ’99 WorkshopmPeople), IEEE publisher, pp. 62-69, September 1999
  253. W. Lee, P. Beylot, D. Sankoff and N. Magnenat Thalmann, Generating 3D Virtual Populations from Pictures of a Few Individuals,Proc. Workshop on AlgorithmsAnd Data Structures (WADS’99), Springer, vol. 1663, pp. 770,August 1999
  254. W. Lee, M. Escher, G. Sannier and N. Magnenat Thalmann, MPEG-4 Compatible Faces from Orthogonal Photos,Proc. International Conference on Computer Animation (CA’99), Geneva, Switzerland, pp. 186-194, May 26-29 ,1999
  255. Nadia Magnenat Thalmann, Cyberdance, Proceeding of Virtuality and Interactivity, Florence, Italy, pp. 72-73, May 1999
  256. W. Lee, Y. Wu and N. Magnenat Thalmann, Cloning and Aging in a VR Family, Proceeding of IEEE Virtual Reality (VR ’99), IEEE publisher, pp. 61-68, March 1999
  257. M. Escher, G. Sannier and N. Magnenat Thalmann, Real-Time Interactive Facial Animation,Proceedingof the 7th International Conference in Central Europe on Graphics (WSCG ’99), Univ. of West Bohemia Press, V. Skala (ed.), Abstract on-line,1999
  258. Y. Wu, P. Beylot and N. Magnenat Thalmann, Skin Aging Estimation by Facial Simulation,Proc. Computer Animation ’99, IEEE publisher, pp. 210-219, 1999
  259. F. Cordier and N. Magnenat Thalmann, Comparison of Two Techniques for Organ Reconstruction Using Visible Human Dataset,The Visible Human ProjectConference, Bethesda, Maryland, USA, October 1998
  260. I.S. Pandzic, T. Çapin, E. Lee, N. Magnenat Thalmann and D. Thalmann, Autonomous Actors in Networked Collaborative Virtual Environments,Proceeding of MultiMediaModeling ’98, IEEE publisher,  pp. 138-145, October 1998
  261. A. Guye-Vuilleme, T.K. Capin, I.S. Pandzic, N. Magnenat Thalmann and D. Thalmann, Non-Verbal Communication Interface for Collaborative Virtual Environments,  Proceeding of CVE ’98, Manchester and The Virtuality Realty Journal, Springer vol. 4, pp. 49-59, June 1998
  262. P. Volino and N. Magnenat Thalmann, The SPHERIGON: A Simple Polygon Patch for Smoothing Quickly your Polygonal Meshes,Computer Animation ’98, IEEEpublisher, pp. 72-79, June 1998
  263. N. Magnenat Thalmann, S. Carion, G. Sannier and D. Thalmann (eds.), Virtual Humans in CyberDance, Proc. CGI ’98, IEEE publisher, pp. 142-153, June 1998
  264. P. Fua and N. Magnenat Thalmann, Face Models from Uncalibrated Video Sequences, Modeling and Motion Capture Techniques for Virtual Environments, Lecture Notes in Artificial Intelligence, no. 1537, Springer Verlag, pp. 214-228, 1998
  265. N. Magnenat Thalmann, P. Kalra and M. Escher, Face to Virtual Face, Proceedings of the IEEE, Special Issue on Multimedia Signal Processing, IEEE publisher, vol. 86, no. 5,pp. 870-883, May 1998
  266. W. Lee and N. Magnenat Thalmann, From Real Faces to Virtual Faces: Problems and Solutions,Proc. 3IA ’98, Limoges, France, Springer Verlag, pp. 5-19, 1998
  267. M. Escher, I. Pandzic and N. Magnenat Thalmann, Facial Deformations for MPEG-4, Proceeding of Computer Animation 98, IEEE Xplore, pp. 56 – 62, DOI:10.1109/CA.1998.681908, 1998
  268. T.K. Capin, I.S. Pandzic, N. Magnenat Thalmann and D. Thalmann, Integration of Avatars and Autonomous Virtual Humans in Networked Environments, Advances in Computer and Information Sciences ’98, Proceedings of the 13th International Symposium on Computer and Information Sciences (ISCIS ’98), IOS Press, pp. 326-333, 1998
  269. G. Sannier, S. Balcisoy, N. Magnenat Thalmann and D. Thalmann, An Interactive Interface for Directing Virtual Humans, Advances in Computer and Information Sciences ’98, Proceedings of the 13th International Symposium on Computer and information Sciences (ISCIS ’98), IOS Press, on-line, 1998
  270. S. Balsicoy, G. Sannier, N. Magnenat Thalmann and D. Thalmann, An Interface for Realtime Animation of Virtual Humans, Advances in Computer and Information Sciences ’98, Proceedings of the 13th International Symposium on Computer and Information Sciences (ISCIS ’98), IOS Press, 1998
  271. W. Lee and N. Magnenat Thalmann, Head Modeling from Pictures and Morphing in 3D with Image Metamorphosis Based on Triangulation,Proceeding of Modelling and MotionCapture Techniques for Virtual Environments (Captech’98), Springer Verlag, pp. 254-267, 1998
  272. T.K. Capin, I.S. Pandzic, N. Magnenat Thalmann and D. Thalmann, Integration of Avatars and   Autonomous Virtual Humans in Networked Environments, Advances inComputer and Information Sciences ’98, Proceedings of the 13th International Symposium on Computer and Information Sciences (ISCIS ’98), IOS Press, pp. 326-333, 1998
  273. G. Sannier, S. Balcisoy, N. Magnenat Thalmann, D. Thalmann, An Interactive  Interface  for  Directing  Virtual Humans,Advances in Computer and InformationSciences, Proceedings of the 13th International Symposium on Computer and Information Sciences (ISCIS ’98), IOS Press, on-line, 1998
  274. S. Balsicoy, G. Sannier, N. Magnenat Thalmann and D. Thalmann, An Interface for Realtime Animation of  Virtual Humans,Advances in Computer and InformationSciences, Proceedings of the 13th International Symposium on Computer and Information Sciences (ISCIS ’98), IOS Press, 1998
  275. W. Lee, E. Lee and N. Magnenat Thalmann, Real Face Communication in a Virtual World,Proc. Virtual Worlds 98, Springer LNAI Press, Paris, pp. 1-13, 1998
  276. T.K. Capin, I.S. Pandzic, N. Magnenat Thalmann and D. Thalmann, Realistic Avatars and Autonomous Virtual Humans in: VLNET Networked Virtual Environments,VirtualWorlds in the Internet, R. Earnshaw and J. Vince, eds., IEEE publisher, pp.157-174,1998
  277. P. Karla, N. Magnenat Thalmann, L. Moccozet, G.Sannier, A. Aubel and D. Thalmann, Real-time Animation of Realistic Virtual Humans, IEEE Computer Graphics and Applications, IEEE publisher, vol.18, no. 5, pp. 42-55, 1998
  278. P. Volino and N. Magnenat Thalmann, The State of Art in Virtual Clothing, Advances in Computer and Information Sciences ’98, Proceedings of the 13th International Symposium on Computer and information Sciences (ISCIS ’98), IOS Press, 1998
  279. M. Escher and N. Magnenat Thalmann, Automatic 3D Cloning and Real-Time Animation of a Human Face,Proceeding of Computer Animation `97, IEEE publisher, pp. 58-66, June1997
  280. I.S. Pandzic, T. Capin, N. Magnenat Thalmann and D. Thalmann, Data Exchange in Networked Collaborative Virtual Environments,Proceeding of Intern. Workshop on Synthetic- Natural Hybrid Coding and Three Dimensional Imaging, Rhodes, Greece, pp. 277-281, 1997
  281. T. Capin, I.S. Pandzic, D. Thalmann and N. Magnenat Thalmann, A Dead-Reckoning Algorithm for Virtual Human Figures,Proceeding of IEEE Virtual Reality Annual Symposium (VRAIS ’97) IEEE Publisher, Albuquerque,USA, pp. 161-168, 1997
  282. T. Capin, I.S. Pandzic, N. Magnenat Thalmann and D. Thalmann, Dead-Reckoning Algorithms for Synthetic Objects in MPEG-4 SNHC,Proceeding of International Workshop onSynthetic - Natural Hybrid Coding and Three Dimensional Imaging, IEEE Publisher, N.Sarris and M. G. Strintzis (eds.), pp. 20-24, 1997
  283. P. Volino and N. Magnenat Thalmann, Developing Simulation Techniques for an Interactive Clothing System,Proceeding of Virtual Systems and Multimedia (VSMM ’97), IEEE publisher, pp. 109-118, 1997
  284. L. Moccozet and N. Magnenat Thalmann, Dirichlet Free-Form Deformations and their Application to Hand Simulation,Proceeding of Computer Animation ‘97, IEEE publisher, pp.93-102, 1997
  285. L. Moccozet , Z. Huang, N. Magnenat Thalmann and D. Thalmann, Virtual Hand Interactions with 3D World, Proceeding of Multimedia Modeling ’97, Singapore, pp. 307-322, 1997
  286. I.S.  Pandzic, T. Capin, E. Lee, N. Magnenat Thalmann and D. Thalmann, A Flexible Architecture for Virtual Humans in Networked Collaborative Virtual Environments,Proceeding of Eurographics ’97, pp. 177-188, 1997
  287. W. Lee, P. Kalra and N. Magnenat Thalmann, Model Based Face Reconstruction for Animation,Proceeding of MMM ’97 World Scientific Press, Singapore, pp.323-338, 1997
  288. I.S. Pandzic, T. Capin, N. Magnenat Thalmann and D. Thalmann, MPEG-4 for Networked Collaborative Virtual Environments,Proceeding of Of the 3rd International Conference on Virtual Systems and Multimedia (VSMM ’97), Geneva, IEEE publisher, pp.19-25, 1997
  289. L. Moccozet and N. Magnenat Thalmann, Multilevel Deformation Model Applied to Hand Simulation for Virtual Actors,Proceeding of Virtual Systems and Multimedia (VSMM ‘97), IEEE publisher, pp. 119-128, 1997
  290. Y. Wu, P. Kalra and N. Magnenat Thalmann, Physically-based Wrinkle Simulation & Skin Rendering,Computer Animation and Simulation (Proceeding of Eurographics Workshop),Springer, pp. 69-79, 1997
  291. N. Magnenat Thalmann and D. Thalmann, Synthetic Actors in Real World Animating Virtual Actors in Real Environments,Proceeding ofACMMS ’97, Springer Verlag, vol. 5, no. 2, pp.113-125, 1997
  292. G. Sannier and N. Magnenat Thalmann, A User-Friendly Texture-Fitting Methodology for Virtual Humans,Computer Graphics International ’97, IEEE publisher, p. 167,1997
  293. I.S. Pandzic, T. Capin, N. Magnenat Thalmann and D. Thalmann, A Versatile Navigation Interface for Virtual Humans in Collaborative Virtual Environments,Proceeding of Virtuality Software and Technology (VRST’97), ACM Press, pp. 45-49, 1997
  294. D. Thalmann, C. Babski, T.K. Capin, N. Magnenat Thalmann and I.S. Pandzic, Sharing VLNET worlds on the WEB,CompuGraphics ’96, pp. 16-24, December 1996
  295. I.S. Pandzic, T.K. Capin, N. Magnenat Thalmann and D. Thalmann, Towards Natural Communication in Networked Collaborative Environments,FIVE ’96, pp. 37-47,December 1996
  296. W. Maurel, D. Thalmann, P. Hofmeyer, P. Beylot, P. Gingins, P. Kalra and N. Magnenat Thalmann, A Biomechanical Muskoskeletal Model of Human Upper Limb for Dynamic Simulation,Proceeding of 7th Eurographics Workshop on Animation and Simulation,Springer Verlag, Wien, pp. 16, September 1996
  297. P. Gingins, P. Beylot, P. Kalra, N. Magnenat Thalmann, W. Maurel, D. Thalmann and J. Fasel, Modeling using the Visible Human Dataset, Proceeding of Medical Informatics Europe (MIE ’96), IOS Press, pp. 739-743, August 1996
  298. N. Magnenat Thalmann, S. Carion, M. Courchesne, P. Volino and Y. Wu, Virtual Clothes, Hair and Skin for Beautiful Top Models,Proceeding of Computer Graphics International ’96,IEEE publisher, Pohang, Korea, pp. 132-141, June 1996
  299. I.S. Pandzic, T. Capin, N. Magnenat Thalmann and D. Thalmann, Motor functions in the VLNET Body-Centered Networked Virtual Environment,Proceeding of 3rdEurographicsworkshop on Virtual Environments and Scientific Visualization ‘96, Monte Carlo, pp. 94-103, February 1996
  300. P. Beylot, P. Gingins, P. Kalra, N. Magnenat Thalmann, W. Maurel, D. Thalmann and J. Fasel, 3D Interactive Topological Modeling using Visible Human Dataset, Computer Graphics Forum (Proceeding of Eurographics ’96), Blackwell Publishing vol. 15, no. 3, pp. 33-44, 1996
  301. N. Magnenat Thalmann, Computer Animation in Digital Movies, Proceeding of Graphicon ’96, State Education Center, St Petersburg, Russia, 1996
  302. H. Noser, T. Capin, I.S. Pandzic, N. Magnenat Thalmann and D. Thalmann, Playing Games through the Virtual Life Network,Proceeding of International Conference on Artificial Life (Alife’96), MIT Press,               pp. 114-121,1996
  303. Y. Wu, P. Kalra and N. Magnenat Thalmann, Simulation of Static and Dynamic Wrinkles of Skin,Proceeding of Computer Animation ’96, Geneva, Switzerland, IEEE publisher, pp. 90-97, 1996
  304. N. Magnenat Thalmann and D. Thalmann, State-of-the-Art in Computer Animation, ACM Computing Surveys 96, ACM Press, Switzerland, 1996
  305. P. Gingins, P. Kalra, P. Beylot and N. Magnenat Thalmann, Using VHD to Build a Comprehensive Human Model,Proceeding of The visible Human Project Conference,Bethesda, Maryland, USA, pp. 33-44, on-line, 1996
  306. N. Magnenat Thalmann, T. Capin, I.S. Pandzic and D. Thalmann, VLNET: A Virtual Life Network for TeleCooperative Applications,Proceeding of Spring Conference on ComputerGraphics, Bratislava, pp. 1-13, 1996
  307. T. Capin, I.S. Pandzic, N. Magnenat Thalmann and D. Thalmann, Virtual Humans for Representing Participants in Immersive Virtual Environments,Proceeding of the Framework for Immersive Virtual Environments (FIVE’95),London, UK, December 1995
  308. D. Thalmann, T. Capin, N. Magnenat Thalmann and I.S. Pandzic, Participant, User-Guided and Autonomous Actors in the Virtual Life Network VLNET,Proceeding of ICAT/VRTS ’95,Chiba, Japan,           pp. 3-11, November 1995
  309. I.S. Pandzic, T. Capin, N. Magnenat Thalmann and D. Thalmann, VLNET: A Networked Multimedia 3D Environment with Virtual Humans,Proceeding of Multi-Media Modeling MMM’95, World Scientific Press, pp. 21-32, November 1995
  310. D. Thalmann, T. Capin, N. Magnenat Thalmann, I.S. Pandzic and Participant, User-Guided and Autonomous Actors in the Virtual Life Network VLNET, Proceeding ofICAT/VRTS ’95, Chiba, Japan, pp. 3-11, November 1995
  311. R. Boulic, T. Capin, Z. Huang, L. Moccozet, T. Molet, P. Kalra, B. Lintermann, N. Magnenat Thalmann, I.S. Pandzic, K. Saar, A. Schmitt, J. Shen and D. Thalmann, The HUMANOID Environment for Interactive Animation of Multiple Deformable Human Characters,Computer Graphics Forum (Proceeding of Eurographics ’95), Blackwell publishing,vol. 14, issue 3, pp. 337-348, August 1995
  312. N. Magnenat Thalmann and D. Thalmann,  Digital Actors for Interactive Television, Proceedings IEEE, Special Issue on Digital Television, IEEE Publisher, Part 2, pp. 1022-1031, July1995
  313. N. Magnenat Thalmann and D. Thalmann, Virtual Actors Living in the Virtual World, Proceeding of Computer Animation ’95, IEEE publisher, pp. 19-29, April 1995
  314. P. Volino and N. Magnenat Thalmann, Collision and Self-Collision Detection: Robust and Efficient Solutions for Highly Deformable Surfaces,EurographicsWorkshop on Animation and Simulation, Springer, pp. 55-65, 1995
  315. Z. Huang, S. Rezzonico, R. Boulic, N. Magnenat Thalmann and D. Thalmann, Consistent  Grasping Interactions with Virtual Actors Based on the Multi-sensor Hand Model,Proceeding of 2nd Eurographics Workshop on Virtual Environments, Springer Verlag, Vienna, pp.105-108, 1995
  316. Y. Wu, D. Thalmann and N. Magnenat Thalmann, Deformable Surfaces using Physically-Based Particle Systems,Proceeding of Computer Graphics International (CGI ’95), Academic Press, pp. 205-216, 1995
  317. P. Kalra, I.S. Pandzic and N. Magnenat Thalmann, Facial Interaction for Human Machine Interface, in Human Comfort and Security of Information Systems,Proceeding of HumanComfort and Security Workshop, K. Varghese, S. Pfleger (Eds.), Springer Verlag, 1995
  318. N. Magnenat Thalmann, I.S. Pandzic, J.-Cl. Moussaly, D. Thalmann , Z. Huang and J. Shen, The Making of the Xian Terra-Cotta Soldiers, Proceeding of Computer Graphics International ’95, Leeds, Academic Press, pp. 281-296, 1995
  319. Z. Huang, R. Boulic, N. Magnenat Thalmann and D. Thalmann, A Multi-sensor Approach for Grasping and 3D Interaction,Proceeding of Computer Graphics International ’95, Leeds,Academic Press, pp. 235-254, 1995
  320. N. Magnenat Thalmann, The Role of Facial Communication in Virtual Environments,Proceeding of Virtual Reality World ’95, Stuttgart, pp. 437-448, 1995
  321. N. Magnenat Thalmann and P. Kalra, The Simulation of a Virtual TV Presentor, Proceeding of Pacific Graphics 95, World Scientific Publishing, pp. 9-21, 1995
  322. P. Kalra, P. Beylot, P. Gingins, N. Magnenat Thalmann, P. Volino, P. Hoffmeyer, J. Fasel and F. Terrier, Topological Modeling Of Human Anatomy Using Medical Data, Proceeding of Computer Animation ’95, IEEE Publisher, pp. 172-180, 1995
  323. P. Volino, M. Courchesne and N. Magnenat Thalmann, Versatile and Efficient Techniques for Simulating Cloth and Other Deformable Objects,Proceeding of Image-Based Modeling, Rendering, and Lighting (SIGGRAPH’95), Computer Graphics, pp. 137-144, 1995
  324. P. Volino and N. Magnenat Thalmann, Efficient Self-Collision Detection On Smoothly Discretized Surface Animations Using Geometrical Shape Regularity,ComputerGraphics Forum (Proceeding of Eurographics ’94), Blackwell publishing, vol. 13, no. 3, pp. 155-166, September 1994
  325. N. Magnenat Thalmann, Communicating with Virtual Humans, Proceeding of Edumedia, Vancouver, Canada, on-line, June 1994
  326. P. Kalra and N. Magnenat Thalmann, Modeling of Vascular Expressions in Facial Animation, Computer Animation ’94, Geneva, Switzerland, IEEE Computer SocietyPress, pp. 50-58, 201, May 1994
  327. S. Jianhua, N. Magnenat Thalmann and D. Thalmann, Human Skin Deformation from Cross Sections,Proceeding of Computer Graphics International ’94, Melbourne, Australia, pp.612-619, 1994
  328. N. Magnenat Thalmann, A Multimedia Approach for Simulating Virtual Humans in Virtual Worlds,Colloque Multimedia, Heidelberg, Germany, 1994
  329. Y. Wu, N. Magnenat Thalmann and D. Thalmann, A Plastic-Visco-Elastic Model for Wrinkles in Facial Animation and Skin Aging,Proceeding of Pacific Graphics ’94, Beijing, pp.201-214, 1994
  330. Z. Huang, N. Magnenat Thalmann and D. Thalmann, Interactive Human Motion Control Using a Closed-Form of Direct and Inverse Dynamics, Proceeding of Pacific Graphics ’94,Beijing, China, pp. 243-255, 1994
  331. A. Cazedevals, N. Magnenat Thalmann and D. Thalmann, Modeling Facial Communication Between an Animator and a Synthetic Actor in Real Time,Proceeding ofIFIP Conference on Modeling in Computer Graphics, Genova, Italy, pp. 378-396, June 1993
  332. P. Kalra and N. Magnenat Thalmann, Simulation of Facial Skin using Texture Mapping and Coloration, Proceedings of the IFIP TC5/WG5.2/WG5.10 CSI, Bombay, India, February 24-26, 1993
  333. N. Magnenat Thalmann and A. Daldegan, Creating Virtual Fur and Hair Styles For Synthetic Actors,Communicating with Virtual Worlds, Springer Verlag, Tokyo, pp.358-370, 1993
  334. N. Magnenat Thalmann and Y. Yang, An Improved Algorithm for Collision Detection in Cloth Animation,Proc. Pacific Graphics ’93, pp. 237-251, 1993
  335. A. Daldegan, N. Magnenat Thalmann and D. Thalmann, An Integrated System for Modeling, Animating and Rendering Hair,Computer Graphics Forum (Proceeding ofEurographics ’93), Blackwell Publishing, vol. 12, no. 3, pp. 211-221, 1993
  336. N. Magnenat Thalmann, Making 3D Clothes for Synthetic Actors, Interacting with Virtual Environments, J. Vince and L. MacDonald (eds.), John Wiley and Sons, 1993
  337. P. Kalra, E. Gobbetti, N. Magnenat Thalmann and D. Thalmann, A Multimedia Testbed for Facial Animation Control,Proceeding of International Conference on Multimedia Modelling (MMM ’93), Singapore,  pp. 59-72, 1993
  338. S. Jianhua, N. Magnenat Thalmann and D. Thalmann, Muscle-Based Human Body Deformation,Proceeding of 3rdConference on CAD/CG, Beijing, China, p.95-100, 1993
  339. N. Magnenat Thalmann, Simulating Autonomous Life for Virtual Actors, Proceeding of French-Japan Workshop on Synthetic Worlds, Aizu, Japan, 1993
  340. R. Boulic, Z. Huang, N. Magnenat Thalmann and D. Thalmann, A Unified Framework for the Motion Manipulation of Articulated Figures with the TRACK System,Proceeding of 3rdConference on CAD/CG, pp.45-50, Beijing, China, 1993
  341. H.M. Werner, N. Magnenat Thalmann and D. Thalmann, User Interface for Fashion Design,Proceeding of ICCG93, North Holland Publishing, Bombay,pp.197-204, 1993
  342. L. Moccozet and N. Magnenat Thalmann, Controlling the Complexity of Objects based on Polygonal Meshes,Proceeding of Computer Graphics International ’92, Springer Verlag,New York, USA, pp. 763-779, 1992
  343. M. Carignan, Y. Yang, N. Magnenat Thalmann and D. Thalmann, Dressing Animated Synthetic Actors with Complex Clothes,Proceeding of SIGGRAPH ’92, Computer Graphics,Chicago, USA, vol. 26, no. 2, pp. 99-104, 1992
  344. L. Bezault, R. Boulic, N. Magnenat Thalmann and D. Thalmann, An Interactive Tool for the Design of Human Free-Walking Trajectories,Proceeding of Computer Animation ’92, pp.87-104, 1992
  345. N. Magnenat Thalmann and P. Kalra, A Model for Creating and Visualizing Speech and Emotion,Aspects of Automated Natural Language Generation, Lecture Notes inArtificial Intelligence, R. Dale (eds.), Springer Verlag, Heidelberg, Germany, pp. 1-12, 1992
  346. P. Kalra, A. Mangili, N. Magnenat Thalmann and D. Thalmann, Simulation of Facial Muscle Actions Based on Rational Free Form Deformations,Proceeding of Eurographics’92, Cambridge, UK, pp. 59-69, 1992
  347. T.  Koller, A.  Paouri, N.  Magnenat Thalmann and D.  Thalmann,  A Tool  for  Interactive Control in Dynamics-Based Animation,Proceeding of 3rdEurographics Workshop onAnimation and Simulation, Cambridge, UK, 1992
  348. N. Magnenat Thalmann and D. Thalmann, 3D Devices and Virtual Reality in Human Animation,Proceeding of Second Eurographics Workshop on Animation andSimulation, Vienna, pp. 169-181, September 1991
  349. P. Kalra, A. Mangili, N. Magnenat Thalmann and D. Thalmann, 3D Interactive Free Form Deformations for Facial Expressions,Proceeding of Compugraphics, Lisbon, Portugal, vol. 1,pp.129-141, September 1991
  350. N. Magnenat Thalmann, Y. Yang and D. Thalmann, The Problematics of Cloth Modeling and Animation,Proceeding of 2ndConference on CAD and CG, InternationalAcademic Publishers, Hangzhou, China, pp. 1-7, September 1991
  351. N. Magnenat Thalmann and Y. Yang, Techniques for Cloth Animation, New Trends in Animation and Visualization, John Wiley and Sons, pp. 242-256, July 1991
  352. A. Lafleur, N. Magnenat Thalmann and D. Thalmann, Cloth Animation with Self-Collision Detection,Proceeding of IFIP Conference on Graphics Modeling, Springer Verlag, Tokyo, Japan, pp.179-197, 1991
  353. B. Paouri, N. Magnenat Thalmann and D. Thalmann, Creating Realistic Three-Dimensional Human Shape Characters for Computer-Generated Films,Proceeding ofComputer Animation ’91, Springer Verlag, Tokyo, Japan, pp. 89-99, 1991
  354. N. Magnenat Thalmann, Multimedia, Virtual Reality and Computer Animation, Proceeding of Hypertext / Hypermedia ’91, Springer Verlag, pp. 1-17, 1991
  355. A. LeBlanc, P. Kalra, N. Magnenat Thalmann and D. Thalmann, Sculpting with the Ball and Mouse Metaphor,Proceeding of Graphics Interface ’91, Calgary, Canada, pp. 152-159,1991
  356. P. Kalra. A. Mangili, N. Magnenat Thalmann and D. Thalmann, SMILE: a Multi layered Facial Animation System,Proceeding of IFIP Conf. on Graphics Modeling, Tokyo, Japan,1991
  357. N. Magnenat Thalmann, Visualizing Humans by Computer, Proceeding of IFIP 2nd Working Conference on Visual DataBase Systems, Budapest, pp. 146-155, 1991
  358. R. Boulic, N. Magnenat Thalmann and D. Thalmann, Coach-Trainee: A New Methodology for the Correction of Predefined Motions,Proceeding of EurographicsWorkshop on Animation and Simulation, Lausanne, Switzerland, pp. E1-E14, 1990
  359. R. Boulic, N. Magnenat Thalmann and D. Thalmann, Human Free-Walking Model for a Real-Time Interactive Design of Gaits,Proceeding of Computer Animation ’90, SpringerVerlag, Tokyo, Japan, pp. 61-801, 1990
  360. N. Magnenat Thalmann, New Trends in Synthetic Actors, Proceeding of Computer Graphics International ’90, Springer Verlag, Tokyo, Japan, 1990
  361. R. Turner, E. Gobbetti, F. Balaguer, A. Mangili, N. Magnenat Thalmann and D. Thalmann, An Object-Oriented Methodology Using Dynamic Variables for Animation and Scientific Visualization,Proceeding of Computer Graphics International ’90, Springer Verlag,Tokyo, Japan, pp. 317-328, 1990
  362. N. Magnenat Thalmann, D. Thalmann, Creation and Deformation of Surfaces for the Animation of Human Bodies,Proc. Mechanics, Control & Animation of Artic. Figures,MIT Media Lab, 1989
  363. N. Magnenat Thalmann, Modélisations individuelles, ce que les informaticiens attendent des psychologues,Actes du colloque international sur les 8èmes journéesde Psychologie différentielles, Lyon, France, 1989
  364. N. Magnenat Thalmann and D. Thalmann, Motion Control of Synthetic Actors: an Integrated View of Human Animation, Proceeding of Mechanics, Control & Animation ofArticulated Figures, MIT Media Lab, 1989
  365. N. Magnenat Thalmann, The Problematics of Facial Animation, State-of-the-Art in Computer Animation, Proc. of Computer Animation ‘89, Springer Verlag, pp. 47-55,1989
  366. J.P. Gourret, N. Magnenat Thalmann, D. Thalmann, Simulation of Object and Human Skin Deformations in a Grasping Task,Proc. Siggraph ’89, Computer Graphics Society,vol. 23, no. 3,        pp. 21-30, 1989
  367. J.P. Gourret, N. Magnenat Thalmann and D. Thalmann, The Use of Finite Element Theory for Simulating Object and Human Body Deformations and Contacts,Proceeding of Eurographics ’89, North Holland, Hamburg, pp. 477-487, 1989
  368. N. Magnenat Thalmann and D. Thalmann, Construction and Animation of a Synthetic Actress, Proceeding of Eurographics ’88, Nice, France, North- Holland publisher, on-line, 1988
  369. T.M. Hong, R. Laperrière and D. Thalmann, A General Algorithm for 3D Shape Interpolation in a Facet-based Representation,Proceeding of Graphics Interface ’88,Edmonton, Canada, pp. 229-235, 1988
  370. N. Magnenat Thalmann, R. Laperrière and D. Thalmann, Joint-Dependent Local Deformations for Hand Animation and Object Grasping,Proceeding of Graphics Interface’88, A. K. Peters Ltd., pp. 26-33, 1988
  371. O. Ratib, D. Thalmann, A. Righetti and N. Magnenat Thalmann, A Computer Model of the Heart,Proceeding of Computers in Cardiology, IEEE publisher, 1987
  372. N. Magnenat Thalmann, D. Thalmann and S. Béland, The Integration of Particles and Polygons Rendering Using a Z-buffer Algorithm,Proceeding of Of the European Conference and Exhibition, (Eurographics ’86), Lisbon, Portugal,August 1986
  373. N. Magnenat Thalmann, L. Forest, D. Rambaud and D. Thalmann, Keyframe-based Subactors,Proceeding of GraphicsInterface ’86, Vancouver, Canada, pp. 213-216, May 1986
  374. N. Magnenat Thalmann and D. Thalmann, Three-dimensional Computer Animation Based on Simultaneous Differential Equations,Proceeding of Conference Continous Simulation Languages,Society for Computer Simulation, San Diego, USA, pp. 73-77, January 1986
  375. N. Magnenat Thalmann and D. Thalmann, Les systèmes experts dans la synthèse et l'animation des Images,Congrès de l'Association Canadienne de l'Informatique,Montreal, Canada, pp. 39-44, June 1985
  376. N. Magnenat Thalmann and F. Bolduc, Business Graphics and the Stakeholder Approach: An Exploratory Field Experiment,Proceeding of Graphics Interface ’85, Springer,pp. 309-313, May 27-31, 1985
  377. N. Magnenat Thalmann and D. Thalmann, 3D Computer Animation: More an Evolution Problem than a Motion Problem,Proceeding of Graphics Interface ’85, Springer, pp. 91-96,1985
  378. N. Magnenat Thalmann, Management Graphics: a Tentative Typology for Business Graphics in Organizations,Proceeding of Computer Conference and Exhibition on Computer Aided Technologies (COMPINT ’85), Montreal Canada, IEEE publisher, 1985
  379. N. Magnenat Thalmann and D. Thalmann, A New Tool for Business Graphics: The Animated Data System,Proceeding of Trends and Applications, Washington, USA, pp. 116-122, 1985
  380. N. Magnenat Thalmann and D. Thalmann, Single and Multiple Virtual Movie-Cameras for Special Cinematographic Effects,Proceeding of Computer Graphics ’85, Tokyo, Japan,1985
  381. N. Magnenat Thalmann and F. Bolduc, Strategic Use of Business Graphics: a Stakeholder Approach,Proceeding of Graphics Interface ’85, pp. 309-313, 1985
  382. N. Magnenat Thalmann and D. Thalmann, Subactor Data Types as Hierarchical Procedural Models for Computer Animation,Proceeding of EUROGRAPHICS ’85, Nice,France, pp. 121-128, 1985
  383. N. Magnenat Thalmann, D. Thalmann, F. Marceau and M. Choquette, Tools and Techniques for the Computer-Generated Film NIRVANA,Proceeding of Computer Conf. and Exhibition on Computer Aided Technologies (COMPINT ’85),Montreal, Canada, 1985
  384. D. Thalmann and N. Magnenat Thalmann, Towards an Artist-Oriented Approach to 3D Computer Animation,Proceeding of Computer Graphics Applications for Management andProductivity (CAMP), Berlin, Germany, pp. 522-527, September 1984
  385. N. Magnenat Thalmann and D. Thalmann, Animated Types and Actor Types in Computer Simulation and Animation,American Simulation Conference, San Diego,USA, published in Simulation Series,   vol. 13, no. 2, pp. 51-56, 1984
  386. N. Magnenat Thalmann and D. Thalmann, Director-oriented 3D Shaded Computer Animation,Proceeding of Graphics Interface ’84, Ottawa, Canada, pp. 1-7, 1984
  387. D. Thalmann, O. Ratib, N. Magnenat Thalmann and A. Righetti, Modeled Computer Animation of the Heart,Proceeding of International Joint Alpine Symposium, IEEE publisher,Austria, pp. 13-19, 1984
  388. N. Magnenat Thalmann and D. Thalmann, 3D Computer Animation Films with a Programming Language and Interactive Systems,Proceeding of Computer Graphics ’83,ONLINE Conference, London, UK, 1983
  389. N. Magnenat Thalmann, P. Bergeron and D. Thalmann, Above Sea and Undersea Computer Animation Scenes,Proceeding of International Computer Color GraphicsConference, Tallahassee, USA, pp. 208-219, 1983
  390. D. Thalmann and N. Magnenat Thalmann, Actor and Camera Data Types in Computer Animation,Graphics Interface ’83, Edmonton, Canada, pp. 203-210, 1983
  391. N. Magnenat Thalmann, Du modèle traditionnel de bureau à la bureautique télématique,Comptes-rendus colloque sur le bureau de demain, Université deMontreal, Faculté d'aménagement, Montreal, Canada, 1983
  392. N. Magnenat Thalmann and D. Thalmann, A General Purpose Computer Graphics and Animation System,Proceeding of National Computer Graphics Conference (NCGA ’83),Chicago, USA, pp. 755-764, 1983
  393. N. Magnenat Thalmann, La gestion d'un projet informatique, MICRO ’83, La semaine de la micro-informatique à ENITA, Algiers, Algeria, 1983
  394. N. Magnenat Thalmann, A. Larouche and D. Thalmann, An Interactive and User-Oriented Three-Dimensional Graphics Editor,Proceeding of Graphics Interface ’83, Edmonton,Canada, pp. 39-46, 1983
  395. N. Magnenat Thalmann, N. Chourot and D. Thalmann, Realistic Images Based on Program Patterns,Proceeding of International Color Graphics Conference, Tallahassee, USA,pp. 276-278, 1983
  396. N. Magnenat Thalmann and D. Thalmann, The Use of 3D Abstract Graphical Types in Computer Graphics and Animation,Intergraphics ’83, Tokyo, Japan, vol. 7, sectionB7-2, pp. 208-219, 1983
  397. N. Magnenat Thalmann, D. Thalmann and P. Bergeron, Dream flight: a Fictional Film Produced by 3D Computer Animation,Proceeding of ONLINE Conference, London, UK, pp. 353-367,1982
  398. N. Magnenat Thalmann, Enhancement of Cardiac Isotopc Images Using the Karhuven-Loeve,Proceeding of Second Scandinavian Conference on Image Analysis,Helsinki, Finland, 1981
  399. N. Magnenat Thalmann and D. Thalmann, A Graphical Document Preparation System, Proceeding of International Conference on Research and Trends in Document Preparation Systems, Lausanne, Switzerland, 1981
  400. N. Magnenat Thalmann and D. Thalmann, Graphical Tools for Computer Science Education,3èmeConférence mondiale sur l'informatique et l'éducation, IFIP, Lausanne,Switzerland, pp. 781-788, 1981
  401. N. Magnenat Thalmann and D. Thalmann, Some Useful but Rather Unusual Graphical Primitives,Proceeding of Eurographics ’81, Received “BestTechnical Content Award”, Germany, pp. 175-185, 1981
  402. N. Magnenat Thalmann and D. Thalmann, Les systèmes d'information visuelle à domicile,1erCongrès sur la conception des systèmes télématiques, Nice, France, pp.387-395, 1981
  403. N. Magnenat Thalmann, CAI leads to Interdisciplinarity, Proceeding of Computers and Education, Acta Press, Montreal, Canada, pp. 40-41, 1980
  404. N. Magnenat Thalmann and D. Thalmann, Graphics Editing in Office Automation, Proceeding of Canadian Information Processing Society Conference, Victoria, Canada, pp. 177-182,1980
  405. N. Magnenat Thalmann and D. Thalmann, Introducing Programming Concepts with Graphical Objects,Proceeding of ACM SIGCSE Technical Symposium on Computer ScienceEducation, Kansas City, USA, pp. 105-109, 1980
  406. N. Magnenat Thalmann and D. Thalmann, Simulation Problem-Solving with Josephine, Proceeding of Summer Computer Simulation Conference, Seattle, USA, pp. 177-182, 1980
  407. N. Magnenat Thalmann and D. Thalmann, Using Computer Perception for Graphical Type Checking,Third National Conference of the Canadian Society for ComputationalStudies of Intelligence,                pp. 320-326, 1980
  408. N. Magnenat Thalmann and D. Thalmann, Design and Implementation of Abstract Graphical Data Types,Proceeding of 3rdInternational Computer Software and ApplicationsConference (COMPSAC ’79), IEEE Publisher, Chicago, USA, pp. 519-524, 1979
  409. N. Magnenat Thalmann and D. Thalmann, Language Extensions and Program Improvements by the Use of Preprocessors, Proceeding of International Electrical, Electronics Conference and Exposition, IEEE, Toronto, Canada, 1979, pp.20-21
  410. N. Magnenat Thalmann and D. Thalmann, A Structured Approach to Computer Graphics,Proceeding of 6thMan-Computer Communications Conference, National ResearchCouncil, Ottawa, Canada, pp. 139-150, 1979
  411. N. Magnenat Thalmann and D. Thalmann, L'apport du calcul relationnel dans la définition et l'implantation des langages,Proceeding of Canadian Computer ConferenceCIPS Session ’78, Edmonton, Canada, pp. 476-480, 1978
  412. N. Magnenat Thalmann and D. Thalmann, Direct Connection between Compiling Techniques and Databases Courses,Proceeding of 9thTechnical Symposium on ComputerScience Education, ACM, Pittsburgh, USA, vol.10, no. 3, pp. 131-135, 1978
  413. N. Magnenat Thalmann and D. Thalmann, Une évolution des langages vers une meilleure relation homme-machine,Compte-rendus de la 6èmeConférence annuellede l'Association Canadienne des Sciences de l'Informatique (ACSI), Montreal, Canada, pp. 154-161, 1978
  414. N. Magnenat Thalmann and D. Thalmann, The Use of PASCAL as a Teaching Tool in Introductory, Intermediate and Advanced Computer Science Courses,Proc. ACM SIGCSE/CSA Symposium, Detroit, USA, pp. 35-42, 1978